PROJECT SILENT BREAKPOINT: GLOBAL CONFLICT
Version 1.0.4 Early Access | Frontline Standardization
This update focuses on the depth of weapon customization, realistic vehicle physics, and an overhaul of the military communications system. Players now have complete control over their weaponry and how they interact on the battlefield.
What's new in this version?
Add
- Weapon Slot System: New mechanic where weapons are only active and functional when placed in Hotbar 0 (Slot 1) or Hotbar 1 (Slot 2).
- Slot-Based Attachment System: Attachments (HAMR & Laser) are now bound to the player's slots rather than the weapon item, allowing them to remain active when switching weapons.
- New Weapon: Official addition of the AK74M to the arsenal.
- Universal Suppressor: Silencers can now be used for all weapon types without caliber restrictions.
- Standardized Digital UI: New, cleaner, and modern menu interface (consistent with M1296 standards).
- Sub-text Descriptions: Added functional descriptions below menu buttons (e.g., Ignition Control, Fire Control).
- Vehicle Intelligence Terminal: In-depth information menu regarding vehicle specifications (HP, ammunition, seat capacity, amphibious status).
- Status Identity: Implementation of the
[vehicle]_has_rider tag to ensure commands only affect the vehicle currently being driven.
- M939 Logistics Mechanic: Detachable rear cover bag system and dynamic visual supply blocks that appear during loading and disappear during unloading.
- New command: /changelog, to view the changelog of the current version in the game.
- New command: /promote, to set our rank or other players, can only be used by admins and the highest military ranks (GEN, GOA, President)
Update
- Visual Overhaul (Camo System): Standardization of previously inconsistent vehicle textures; now using cleaner camouflage patterns (Desert Camo for ATV, Desert tan for M2 Bradley, and Camo patterns for BTR-80A, M1296, BMP-2, and M939).
- M4A1 Remaster: Complete model overhaul and integration of the M4A1 into the new weapon system.
- NPC Loadout: All NPCs previously using the AR15 are now equipped with the AK74M, and NPCs using the legacy M4A1 have been upgraded to the latest version.
- Weapon Logic: Weapons will not function if placed outside of Hotbar 0 and 1.
- Legacy System Restoration: Reverted to the
r=4 radius detection system and @e selectors for all units (BMP-2, Bradley, BTR-80A, ATV).
- HUD Synchronization: Adjustment of unit-specific Scoreboard HUDs (BTR: 1, BMP: 3, Bradley: 4, Global: 5).
- NPC Mounting Logic: Optimized mounting intervals for factions (WTA/EFA) for better responsiveness.
- Access Menu: Neater separation of Driver, Passenger, and Info menus.
Remove
- AR15 Removal: The AR15 has been completely replaced by the AK74M.
- Caliber-Based Suppressor System: Removed specific silencer mechanics to simplify customization.
- Legacy M4A1 Model: The old version has been removed and replaced with the remastered system.
- Entity-Object Dependency: Removed the
vehicle.isValid() detection system within UI functions to prevent script errors.
- Redundant Tags: Cleaned up old camera tags that often remained after a player exited a vehicle.
OFFICIAL SHOWCASE & TRAILER
v1.0.4
v1.0.3
v1.0.2
v1.0.1
STORY & PURPOSE
In the year 2047, the balance of power has shattered.The world is now ruled by three military super-blocs — each convinced that their vision of peace is the only one worth fighting for.
The Western Tactical Alliance (WTA) dominates through cyber warfare, drone intelligence, and precision strikes. Their ideology: maintain order through control.
The Eastern Frontline Authority (EFA) believes in strength, unity, and discipline. Forged from the ashes of the eastern nations, they fight to rebuild the world through sheer force.
And then there’s Global Security Directorate (GSD) the so-called peacekeepers. A neutral faction with an army of their own, enforcing stability by any means necessary.
Amid this fragile world, soldiers fight across dead cities, jungles reclaimed by nature, and deserts scorched by nuclear storms. There are no heroes left — only factions chasing their version of “peace.”
PREVIEW
v1.0.4
v1.0.3
v1.0.2
v1.0.1
RECOMMENDED BATTLEFIELD: EASTERN FRONT
For the most immersive experience, play this add-on on the official PSB: Eastern Front map.
- Optimized Combat: Specifically designed to accommodate Elite NPC AI maneuvers and heavy vehicle logistics.
- Infinite Warfare: Features the "Farmland" frontline where EFA and WTA forces engage in non-stop, large-scale combat.
- Strategic Design: Includes urban ruins and open terrain perfectly scaled for the M2 Bradley, BTR-80A, and long-range SVD engagements.
Project Silent Breakpoint Custom Maps
MAIN FEATURES OVERVIEW
- Global Faction War: Choose between EFA (RAF, PLA, KPA) and WTA (USAF, FRA, UAF) with accurate national gear.
- Elite NPC AI: NPCs feature zig-zag maneuvers, cover-taking, and a full Prisoner of War (POW) & Revive system.
- Strategic Commander: Use the UI System to join factions, recruit troops, and call in Paratrooper reinforcements.
- Tactical Equipment: Includes Night Vision Goggles (NVG), 3D Medkits, Parachutes, and Walkie Talkies (120-block range).
- Heavy Armor & Logistics: Operable vehicles: BTR-80A, M1296 Stryker, M2 Bradley, BMP-2, and more with repair & smoke systems.
- Modern Arsenal: 12+ 3D weapons (AKM, M4A1, SVD, etc.) with an advanced Back-Holster system.
- Immersive HUD: Custom Humanoid Health Silhouette HUD for a true military feel.
TECHNICAL & SETUP GUIDE
To ensure the map and add-on function perfectly, follow these steps:
1.World Initialization Once the world is loaded, one player must run this command to start the simulation:
/function newgame
2.Experimental Toggles (CRITICAL) Ensure ALL Experimental Gameplay toggles are ON, specifically:
- Upcoming Creator Features
- Beta APIs
- Experimental Creator Camera Features
- Add-on layout when used with the custom map eastern front
3.The add-on arrangement requirements if you play it on the eastern front map, make sure the main add-on is at the top

4.Requirements
- Minecraft Version: 1.21.130+
- Note: This is an Early Access (1.0.3) release. Expect bugs and frequent updates.
Warning!!!
To avoid scope and other issues, do not enable player and mob dithering

Development & Community
- Want to see the development process? Follow updates and progress on You Tube
- Found a bug? Report it via comments or join our Discord community
Legal & Licensing
This project is licensed under the Creative Commons Attribution-NonCommercial-NoDerivs 4.0 International (CC BY-NC-ND 4.0).
You are allowed to:
- Use this add-on in your world/server.
- Record and share gameplay videos/screenshots as long as proper credit and a link to this CurseForge page are provided.
You are STRICTLY PROHIBITED from:
- Re-uploading or redistributing this add-on to any other websites or apps without explicit permission.
- Modifying, "remixing", or stealing any code, models, or textures from this add-on for your own projects.
- Using any content or assets from this add-on for commercial purposes or behind paywalls (including monetized short-links).