Description
Please Read Before Moving On
This is an Alpha test version, this was basically a single devloped mod, beta tested by me and only me. If you find any bugs report in discord. Please and Thank you for your support.
The more support I get either by showing your appreciation, using my addon-on, helping with my add-on or joining my patron. All of this support will motivate me to continue updating this mod to something even better than anything. Thank you again!!!!
Use my other Add-ons with this to get the best experience. Some features are only accesible by combing with my other addons
SWMC: NPCs & Command introduces an advanced Star Wars-inspired NPC combat system to Minecraft Bedrock Edition. The addon adds Rebel and Imperial soldiers with specialized combat roles, faction-based targeting, intelligent battlefield behavior, squad coordination, body-part damage, and powerful commander tools.
NPCs do more than simply walk toward enemies and shoot. They can investigate suspicious activity, remember lost targets, react to nearby gunfire, support allies, use cover, suppress enemies, flank positions, retreat when overwhelmed, and continue searching around a target’s last known location.
The addon is designed for military roleplay, custom campaigns, PvE missions, large battles, private worlds, and multiplayer servers.
Main Features
- Advanced scripted NPC combat AI
- Rebel and Imperial factions
- Multiple specialized NPC classes
- Dynamic targeting and target memory
- Last-known-position investigation
- Upper-torso and center-mass aiming
- Combat strafing and tactical movement
- Suppression and nearby ally assistance
- Functional impact and smoke grenades
- Smoke that blocks NPC vision
- Friendly-fire protection between allies
- Separate Rebel and Imperial commander systems
- Alpha, Bravo, Charlie, and Delta squads
- Move, attack, defend, patrol, hold, and follow orders
- Multiple squad formations
- Custom NPC weapons and projectiles
- NPC armor and body-part damage
- In-game administrator balancing controls
Included NPCs
Rebel Forces
- Rebel Commando – A versatile frontline rifleman designed for general combat.
- Rebel Commando Marksman – A long-range specialist who can switch to a secondary weapon when enemies get too close.
- Rebel Commando Grenadier – Uses a rifle during normal combat and can launch impact grenades or deploy defensive smoke.
- Rebel Commando Machine Gunner – Provides rapid fire and sustained battlefield suppression.
- Rebel Navy Trooper – A lighter Rebel-aligned soldier suited for defensive and shipboard combat.


Imperial Forces
- Imperial Stormtrooper – A standard Imperial infantry unit using controlled blaster bursts.
- Imperial Scout Trooper – A mobile long-range specialist with sniper and close-range weapon behavior.
- Imperial Shock Trooper – A heavily armed Imperial support unit designed for sustained fire and aggressive combat.


Advanced Combat AI
Every supported NPC uses a shared tactical AI system that allows battles to develop naturally.
NPCs can:
Scan for visible enemy players and NPCs
- Remember active targets
- Investigate a target’s last known position
- React to nearby weapon fire
- Alert nearby allies
- Assist friendly NPCs already in combat
- Move toward useful firing positions
- Retreat when survival becomes the priority
- Return to previous orders after combat ends
NPCs primarily aim toward the target’s upper torso and center mass. Their accuracy still depends on their role, aim skill, movement, weapon spread, distance, and battlefield conditions.
Suppression and Squad Assistance
NPCs react to incoming fire, direct hits, and nearby projectiles.
Suppressed units may become less aggressive, search for cover, reposition, or temporarily lose combat effectiveness. Nearby allies can detect that a squad member is fighting and move to assist rather than remaining idle.
Friendly projectiles are ignored by allied NPCs for damage and suppression purposes, helping prevent soldiers from accidentally attacking or disrupting their own faction.
Smoke and Grenades
Grenadiers can use additional equipment alongside their primary rifle.
- Impact grenades provide occasional explosive support.
- Smoke grenades can be deployed during dangerous situations.
- Smoke can block NPC vision.
- NPCs may lose sight of enemies inside or behind smoke.
- Enemies can use the smoke to move, retreat, or reposition.
- Grenade abilities use separate cooldowns and do not permanently interrupt normal rifle combat.
Faction System
NPC behavior depends on the faction of both the NPC and the player.
Rebel Players
Use either of these tags:
rebelswmc:rebel
Rebel NPCs will recognize the player as friendly, while Imperial NPCs will treat the player as hostile.
Imperial Players
Use either of these tags:
imperialswmc:imperial
Imperial NPCs will recognize the player as friendly, while Rebel NPCs will treat the player as hostile.
Untagged players in Survival or Adventure mode may be considered hostile by both factions.
Rebel and Imperial NPCs automatically recognize each other as enemies and can fight without player involvement.
Commander System
The addon includes two separate command tools:
- Zeus Commander – Controls Rebel Commandos and Rebel-aligned Navy Troopers.
- Imperial Commander – Controls Stormtroopers, Scout Troopers, and Shock Troopers.
Each commander can organize units into four independent squads:
Squads can receive orders such as:
- Assign nearby units
- Move to a waypoint
- Follow a sequence of movement orders
- Attack a selected location
- Defend an area
- Patrol between points
- Hold position
- Follow the commander
- Clear their current orders
Squad orders pause when NPCs enter combat and can resume after the threat is lost.
Squad Formations
Commanded squads can move in different formations:
- Tight
- Line
- Column
- Wedge
- Spread
Combat strafing can also be enabled or disabled separately for each squad. Commanders can view squad status, clear waypoints, remove patrol points, delete markers, and reset squad behavior through the in-game menu.
Body-Part Damage and Armor
NPC damage is calculated using different body regions rather than treating every hit the same.
Supported zones include:
- Head
- Upper torso
- Lower torso
- Arms
- Legs
Each NPC armor profile can provide different protection for each body zone. This allows headshots, torso shots, limb hits, armor penetration, and weapon type to influence the final damage dealt.
The NPC damage system is separate from the player medical system, allowing this addon to run independently or alongside other SWMC packs.
Patreon Access
Support the continued development of SWMC: NPCs & Command through Patreon and gain access to exclusive content, faster updates, special administration tools, and the wider SWMC addon collection.
Patreon supporters receive:
- Early access to upcoming updates
- Faster bug fixes and emergency patches
- Smaller updates between major public releases
- Development previews and testing builds
- Exclusive Patreon-only NPC variants, equipment, cosmetics, and custom content
- Full access to my other supported SWMC addons
- The same early-update, quick-fix, and exclusive-content benefits across those addons
- Access to the NPC Admin Control Tool
NPC Admin Control Tool
The NPC Admin Control Tool is an exclusive in-game management and balancing system designed for server owners, testers, event hosts, and campaign administrators.
It allows authorized users to control and customize the NPC system directly in-game without manually editing addon files.
The NPC Admin Control Tool can:
- Enable or disable major systems such as NPC AI, targeting, shooting, hearing, suppression, combat strafing, cover, flanking, retreating, smoke visibility, and friendly-fire protection
- Adjust global reaction time, accuracy, spread, damage, projectile speed, firing cooldown, burst behavior, vision range, hearing range, and target memory
- Edit individual NPC class statistics, including health, armor, movement speed, aim skill, combat range, survival behavior, and suppression resistance
- Modify NPC weapon profiles and firing behavior
- Adjust grenade, smoke, and specialist ability settings
- Configure body-part damage for the head, torso, arms, and legs
- Change armor protection values for different body zones
- Reset individual settings or restore the entire NPC system to its original defaults
This tool makes it easier to balance private servers, prepare custom campaigns, run large-scale events, test new builds, or create unique combat settings for different missions.
Access is restricted to Operators or players with the required SWMC administrator tag.
The standard Zeus Commander, Imperial Commander, squad formations, waypoint movement, patrols, attack orders, defense orders, and other normal commander features remain available in the public addon. Only the advanced NPC Admin Control Tool requires Patreon access.
Exclusive Patreon Content
Patreon builds may include content that is not available in the standard public version, such as:
- Exclusive Rebel and Imperial NPC variants
- Patreon-only specialist classes
- Unique armor, uniforms, equipment, and cosmetic variants
- Custom NPC weapons and loadouts
- Experimental AI mechanics and test features
- Special server and administration tools
- Early versions of future public NPCs and systems
- Custom content created specifically for supporters
Some content may remain exclusive to Patreon, while other features may be released publicly later after testing and balancing.
Access to Other SWMC Addons
Patreon supporters also receive full access to my other supported SWMC addons with the same general benefits:
- Early updates
- Faster bug-fix releases
- Experimental builds
- Exclusive content
- Development previews
- Supporter-only tools and features
This may include supported SWMC packs such as:
- SWMC: Blasters & Equipment
- SWMC: NPCs & Command
- SWMC: Armor
- SWMC: Medical
- Other future SWMC addons and expansions
The available addon collection and Patreon benefits may continue to expand as the SWMC project grows.
Important Information
Patreon support is completely optional and directly helps fund continued development, testing, optimization, new content, and bug fixing across the SWMC addon collection.
Early-access and experimental builds may contain unfinished features or unexpected bugs. Always create a backup of your world before installing a testing or early-access version.
Patreon files and exclusive content may not be reuploaded, resold, redistributed, modified for public release, or shared with non-supporters.
The addon is designed to remain compatible with other SWMC systems, including blasters, equipment, armor, medical mechanics, stamina, suppression, factions, and large-scale campaign gameplay.
Installation
Download the latest version that supports your version of Minecraft Bedrock Edition.
After downloading:
- Extract the ZIP file when necessary.
- Import the matching SWMC NPC Behavior Pack.
- Import the matching SWMC NPC Resource Pack.
- Open Minecraft and wait for both packs to finish importing.
After importing the addon:
- Create a new world or edit an existing world.
- Activate the SWMC NPC Behavior Pack.
- Activate the matching SWMC NPC Resource Pack.
- Confirm that both pack versions match.
- Enter the world and use the included spawn eggs or command tools.
Always create a backup before updating an existing world.
Important Notes
- Designed for Minecraft Bedrock Edition
- Requires the matching Behavior and Resource Packs
- Uses Minecraft’s Script API
- Performance depends on the device, simulation distance, and number of active NPCs
- Large battles should be tested before being used on lower-end devices
- Avoid using incompatible addons that replace the same NPC entities, projectiles, or scripts
- This pack does not add the full player medical system
- This pack can operate independently or alongside other compatible SWMC addons
Bring intelligent Rebel and Imperial forces into your world, command entire squads, and create large-scale Star Wars battles with SWMC: NPCs & Command.
License
This add-on is licensed under Deed - Attribution-NonCommercial 3.0 Unported - Creative Commons
Unless additional permission is provided:
Distribution and Usage
- You CAN download and use this addon for personal, non-commercial gameplay.
- You CAN feature the addon in videos, livestreams, screenshots, and reviews with proper credit and a link to the official download page.
- You CAN use the addon on private or public Minecraft servers, provided access to the addon files is not sold or redistributed.
- You CANNOT reupload, redistribute, mirror, or directly share the addon files.
- You CANNOT sell the addon or place access to it behind payment, advertisements, subscriptions, or paid download links.
- You CANNOT modify and publicly distribute the addon or any edited version.
- You CANNOT extract, reuse, or redistribute the addon’s code, models, textures, animations, sounds, or other assets.
- You CANNOT claim the addon or any part of it as your own.
Videos and streams are allowed, but the description should include a link to the official MCPEDL page or another approved download location.
Plagiarism, unauthorized redistribution, asset theft, and false ownership claims are not allowed. Please respect the work that I went into creating the add-on.
Credits
Created by Ax0wig
Model/Texture by 124c41: his discord https://discord.gg/ywW7buRqx4
_Thank you for downloading SWMC: Project Stardust. Build your Army bring glory to the Age of the Empire into Minecraft Bedrock Edition.


