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Netbound!

Capture, store and release vanilla and add-on creatures with a reusable Bedrock net.

Netbound! — Capture, store, and release Bedrock creatures

Netbound! 1.0.0 is the first stable public release.

Netbound! adds a reusable containment net for Minecraft Bedrock. It can capture vanilla creatures and compatible entities from other add-ons, keep multiple creatures in one net, and release them later through a compact selection menu.

The system stores captures as world structures instead of recreating a generic mob with spawnEntity. This preserves substantially more entity state and is a better starting point for scripted add-on creatures, although every complex third-party entity should still be tested individually.

Features

  • Captures vanilla mobs and third-party entities with a valid health component.
  • Stores up to 10 creatures in one net.
  • Preserves names, health, variants, equipment, and add-on state when Bedrock's structure format supports that entity.
  • Selection menu shows creature name, name tag, current/max HP, and source add-on.
  • Separate icons identify tame, hostile, vanilla, and third-party creatures.
  • Optional WATI Core integration for shared names and add-on labels.
  • Safe local fallback when WATI is not installed.
  • 1,000 default durability and cost based on maximum effective health.
  • pbr capability declared for Vibrant Visuals compatibility.

Crafting

Craft the containment net at a crafting table. The recipe uses three string, one iron ingot, one stick, and one ender pearl:

Crafteo

Tamed-creature protection

Netbound! is designed for wild, hostile, or otherwise non-tameable creatures. A tameable creature can be captured while still wild. Once tamed, it can only be captured when Bedrock's API identifies the player using the net as its owner. If ownership cannot be verified, capture is denied.

This prevents another player from walking up and stealing your wolf with a net.

Safety rules

Netbound! blocks players, configured bosses, entities without health, mounted or ridden entities, leashed entities, and captures over the configured 250 effective-HP limit. It also blocks known multipart/helper entities that cannot be restored safely.

The capture cell must contain only the intended creature. This prevents an unrelated nearby item or helper entity from being cloned into the same saved structure.

Installation and pack order

Import Netbound_v1.0.0.mcaddon and activate Netbound! BP and Netbound! RP. No Preview build or experimental toggle is required.

Resourse Pack (WATI NOT INCLUDED) RP

Behavior Pack (WATI NOT INCLUDED) BP

Recommended order:

  1. WATI Core — optional
  2. Netbound!
  3. Content add-ons

Target platform: Minecraft Bedrock 26.30+ / content platform 1.21.130. Script APIs: @minecraft/server 2.8.0 and @minecraft/server-ui 2.1.0.

Using the net

  • Use the net on a creature to capture it.
  • Use the occupied net on a block to release a capture.
  • If multiple creatures are stored, choose one in the menu.
  • The inventory lore shows occupied capacity.

Administrative diagnostics:

/scriptevent netbound:status
/scriptevent netbound:repair_held

repair_held only removes broken references from the held net when the corresponding structure is already missing. It does not delete structures or entities.

Compatibility notes

Third-party scripts may keep external state that Bedrock structures do not serialize. Test special creatures on a copy of the world before relying on them in a long-running server. Report the exact entity identifier and add-on version when requesting an adapter or safety block.

Optional WATI Core integration

WATI Core supplies shared entity names and source add-on labels. Netbound works normally without it and falls back to the entity's own localization key or a readable identifier.

Install WATI above Netbound in both Behavior Packs and Resource Packs. On CurseForge it is an Optional Dependency, not a required dependency.

WATI NOT INCLUDED WATI

Credits

Architecture research for structure storage and multiple-selection behavior was inspired by Catch 'Em All by ByCesarDev, released under the MIT License. Its license notice is included in THIRD_PARTY_LICENSES.

Author: AresgettaYT.

License for original Netbound! code/assets: MIT. The included third-party notice remains available in THIRD_PARTY_LICENSES.

The Netbound! Team

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