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Shift & Fade: Waystones

A survival-friendly Waystone network and playable reference demo for Shift & Fade's cinematic teleport SDK.

Shift & Fade: Waystones — Fast Travel • Scrolls • Teleport Pads

Shift & Fade: Waystones adds a complete survival-friendly fast-travel network to Minecraft Bedrock. It is also the official playable reference implementation for the public Shift & Fade Protocol v2 SDK, using the same integration path available to third-party add-on creators.

The project is a real gameplay add-on, not only a code sample: build and discover Waystones, organize destinations, travel with XP costs, use portable teleport items, link Teleport Pads, and find naturally generated Waystones across the Overworld.

Waystones

Features

  • Place private or public Waystones with persistent custom names.
  • Discover generated Waystones and keep a personal destination network.
  • Mark destinations as favorites.
  • Same-dimension travel costs 1 XP level per 500 blocks, capped at 6 levels.
  • Cross-dimensional Waystone travel costs 6 levels.
  • Warp Stone for portable travel.
  • Return Scroll for returning to the previous location.
  • Death Scroll for a safe return after death.
  • Home Scroll for home/spawn travel.
  • Pair Teleport Pads for free point-to-point travel with anti-bounce protection.
  • Natural wilderness Waystones in the Overworld.
  • Biome-aware village Waystone sanctuaries generated at runtime.
  • Custom sounds, original visual identity and PBR assets prepared for Vibrant Visuals.
  • US English and Mexican Spanish localization.
  • Singleplayer and multiplayer/server support.

Shift & Fade reference/demo

Waystones is intentionally built as a consumer of the public Shift & Fade copy-in SDK instead of importing Core internals. This makes the add-on both useful gameplay content and a practical example for creators building Homes, Warps, Portals, Fast Travel systems or other teleport integrations.

When Shift & Fade is installed, Waystones routes travel through Protocol v2 and gains the cinematic Grand/Twilight teleport presentation plus the transport/safety behavior provided by Core.

Waystones can still run without Shift & Fade through a player-only instant fallback, so Shift & Fade is strongly recommended rather than technically mandatory.

Optional WATI support

Waystones includes optional Providers for the WATI ecosystem:

  • WATI Core / Codex: public Waystone items, blocks and generated structures are registered as add-on-owned knowledge.
  • WATI Lens: looking at Waystones and Teleport Pads can show localized names and dynamic information such as the registered destination name, access state, discovery/favorite status, visible destination count and pad links.

WATI is not required to play Waystones.

Installation

  1. Import Shift_Fade_Waystones_v1.0.0.mcaddon.
  2. Activate both the Behavior Pack and Resource Pack in the world.
  3. For the intended cinematic experience, also install and activate Shift & Fade.
  4. WATI Core/Codex/Lens are optional integrations.

Requirements

  • Minecraft Bedrock 26.40+
  • Stable Script API used by the add-on (@minecraft/server 2.8.0 and @minecraft/server-ui 2.1.0)

Scope

Natural Waystone generation in v1.0.0 is intentionally focused on the Overworld. Travel itself supports dimension-aware destinations; naturally generated Nether/End Waystones are not part of this release.

Credits and license

Created by AresgettaYT.

Original Shift & Fade: Waystones code and assets are released under the MIT License.

Shift & Fade: Waystones is the official playable companion/reference project for Shift & Fade and its public Protocol v2 SDK.

The Shift & Fade: Waystones Team

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