Shift & Fade

Cinematic teleport animations for Minecraft Bedrock, with public commands and an SDK for Waystones, homes, warps, and other add-ons.

Shift & Fade

Shift & Fade brings cinematic teleport transitions to Minecraft Bedrock Edition. Use it directly through short namespaced commands, or connect it to Waystones, homes, warps, fast-travel menus, and other add-ons through the included public SDK.

Two cinematic styles

Grand

The camera rises vertically above the player, travels toward the destination, hides unloaded distance behind a smooth black fade when necessary, then approaches and descends at the destination.

Twilight

The camera orbits the player while dark fragments simulate a dissolve effect. The teleport happens behind a black fade, followed by a reverse rebuild animation at the destination.

Automatic selection

  • Grand is selected for same-dimension teleports up to 1,000 horizontal blocks.
  • Twilight is selected for longer same-dimension teleports.

Commands

/sf:tp <x y z> [auto|grand|twilight]
/sf:send <players> <x y z> [auto|grand|twilight]
/sf:reset [players]

The commands require cheats to be enabled. /sf:send and /sf:reset require operator permissions.

Minecraft may display an informational message because the command leaf tp is also used by the vanilla command. Always use the complete namespaced command: /sf:tp.

Add-on integration API

Shift & Fade includes a standalone JavaScript SDK based on system.sendScriptEvent. Other add-ons can request an animated teleport while keeping control of their own:

  • Permissions
  • Experience or item costs
  • Cooldowns
  • Waypoint storage
  • Menus and messages
  • Failure fallback

This makes Shift & Fade suitable for Waystones, homes, warps, custom portals, quest travel, and server administration tools.

Animated Teleport

Important limitations

  • Shift & Fade does not replace or automatically intercept vanilla /tp.
  • The current animated flow supports destinations in the player's current dimension.
  • Cross-dimension systems should keep their normal teleport behavior.
  • Terrain loading near the render-distance edge may cause a small local hitch on lower-powered devices.

Compatibility

  • Minecraft Bedrock 1.26.30+
  • Stable Script API; no experimental toggles required
  • PBR capability declared for Vibrant Visuals compatibility
  • Multiplayer and dedicated-server compatible

Installation

  1. Import the .mcaddon file.
  2. Enable both Shift & Fade packs in the world.
  3. Enable cheats to use /sf:* commands.
  4. For external add-ons, follow the SDK documentation available in the source repository.

Credits

Created by AresgettaYT.

Conceptually inspired by the cinematic presentation of the Java Edition projects Grand Teleport and Twilight Teleport. Shift & Fade contains its own Bedrock implementation and original assets.

This project is not affiliated with Mojang Studios or Microsoft.

The Shift & Fade Team

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