Shift & Fade
Shift & Fade brings cinematic teleport transitions to Minecraft Bedrock Edition. Use it directly through short namespaced commands, or connect it to Waystones, homes, warps, fast-travel menus, and other add-ons through the included public SDK.
Two cinematic styles
Grand
The camera rises vertically above the player, travels toward the destination, hides unloaded distance behind a smooth black fade when necessary, then approaches and descends at the destination.
Twilight
The camera orbits the player while dark fragments simulate a dissolve effect. The teleport happens behind a black fade, followed by a reverse rebuild animation at the destination.
Automatic selection
- Grand is selected for same-dimension teleports up to 1,000 horizontal blocks.
- Twilight is selected for longer same-dimension teleports.
Commands
/sf:tp <x y z> [auto|grand|twilight]
/sf:send <players> <x y z> [auto|grand|twilight]
/sf:reset [players]
The commands require cheats to be enabled. /sf:send and /sf:reset require operator permissions.
Minecraft may display an informational message because the command leaf tp is also used by the vanilla command. Always use the complete namespaced command: /sf:tp.
Add-on integration API
Shift & Fade includes a standalone JavaScript SDK based on system.sendScriptEvent. Other add-ons can request an animated teleport while keeping control of their own:
- Permissions
- Experience or item costs
- Cooldowns
- Waypoint storage
- Menus and messages
- Failure fallback
This makes Shift & Fade suitable for Waystones, homes, warps, custom portals, quest travel, and server administration tools.

Important limitations
- Shift & Fade does not replace or automatically intercept vanilla
/tp. - The current animated flow supports destinations in the player's current dimension.
- Cross-dimension systems should keep their normal teleport behavior.
- Terrain loading near the render-distance edge may cause a small local hitch on lower-powered devices.
Compatibility
- Minecraft Bedrock 1.26.30+
- Stable Script API; no experimental toggles required
- PBR capability declared for Vibrant Visuals compatibility
- Multiplayer and dedicated-server compatible
Installation
- Import the
.mcaddonfile. - Enable both Shift & Fade packs in the world.
- Enable cheats to use
/sf:*commands. - For external add-ons, follow the SDK documentation available in the source repository.
Credits
Created by AresgettaYT.
Conceptually inspired by the cinematic presentation of the Java Edition projects Grand Teleport and Twilight Teleport. Shift & Fade contains its own Bedrock implementation and original assets.
This project is not affiliated with Mojang Studios or Microsoft.