Adventure Zone lets you create custom protected areas in your Minecraft Bedrock world where players are automatically placed into Adventure mode when they enter. This is great for spawn areas, towns, event locations, challenge zones, or any place where you want players to explore without breaking blocks.
The addon includes an owner admin menu item, zone management tools, player permission controls, and support for multiple zones. You can create, edit, enable, disable, and delete zones directly in game, while also choosing which players can bypass specific zones or all zones.
Adventure Zone also supports dimension-based zones, restores a player’s previous game mode after leaving a zone, and helps keep protected areas safer by removing hostile mobs from configured zone spaces.
Features:
* Create and manage multiple adventure zones
* Automatically switch players into Adventure mode inside zones
* Restore previous game mode when leaving a zone
* Set per-player bypass permissions for one zone or all zones
* Supports different dimensions
* Includes an owner/admin menu item
* In-game zone status and management menus
* Designed for Minecraft Bedrock worlds and servers
How to Use:
* Join the world and the first owner will be set automatically
* Use the Adventure Menu item to open the admin menu
* Create a zone by setting the minimum and maximum coordinates
* Manage player access with zone bypass settings
* Players entering active zones will be placed into Adventure mode automatically
Installation:
* Apply the behavior & Resource pack to your world
* Experimental and cheats are not required.
* Join the world and configure your zones in game
Update Instructions:
* Remove the old version of the addon from your world
* Install the new version
* Rejoin the world and test your zones and permissions
Changelog v1.0.1
– Permissions and Bypass
* Added global bypass tag "allowed" to ignore all zones
* Added per-zone bypass tags (allowed1, allowed_1, allowed2, etc.)
* Players with correct tags can move freely without restrictions
* Improved zone detection reliability
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– Player Effects and Handling
* Applied effects to players inside zones for better control
* Clears effects when leaving zones
* Improved handling when switching between zones
* Fixed issues with players getting stuck in Adventure mode
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- Admin / Owner System
* Added first-join owner system using dynamic properties
* Owner automatically receives admin access
* Owner tag persists across reloads
* Sync system ensures owner always has correct permissions
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- Admin Menu System
* Created admin menu using ActionFormData
* Added options to manage zones and settings
* Improved menu layout and navigation
* Added back and exit button flow
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– UI Improvements
* Improved menu text formatting and readability
* Added consistent layout across all menus
* Reduced clutter by organizing options better
* Fixed issues with menus not opening correctly
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– Status and Debug Features
* Added player status display (location, dimension, zone status)
* Shows coordinates and current zone information
* Helps with testing and debugging zones
* Improved error handling in UI functions
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– Stability and Fixes
* Fixed duplicate or blank buttons appearing in menus
* Improved MessageFormData button handling
* Cleaned up menu logic to prevent UI conflicts
* General bug fixes and performance improvements
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Notes
* System uses dynamic properties for persistent data
* Designed to be compatible with Realms and servers
* Works without requiring beta APIs or cheats
* Built to integrate with other admin systems if needed
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