Minecraft modder building compat, gameplay systems, and mob behavior — designed for modpacks. Mainly develop on 1.20.1 Forge. Can support 1.21.1 Neoforge, 1.20.1 Fabric, 1.21.1 Fabric.
Release Date
Fix incompatibility of Farmer's Delight 1.3+ and several Farmer's Delight addons
Let Mobs use shields to block attack
A dark medieval survival modpack set in the ruins of a fallen kingdom overrun by rotten knights and armed undead.
An attempt to solve DamageSource NPE (Only Covers Vanilla Mobs)
TFC x Farmer's Delight. Decaying feast blocks. New skillets, new cabinets, and more.
A simple memorial tag system for named or owned mobs, allowing them to be revived with a Totem of Undying.
A compat mod blend My Nether's Delight into Terrafirmacraft Beneath
Add a soul-version redstone lamp block, repelling piglins when turned on
Some fix and tweak on the hunting system of piglins
Moving with metal armors makes sound
Let skeletons use custom/modded bows.
Let mobs use TACZ guns
A librabry for adjusting mob's AI
This mod adds more candles, including soul candle, redstone candle and scented candles
Spiders shoot webs to trap their target
Zombies hunt animals for food. Eating meat restores their health and helps them grow stronger over time.
Arrows stick visibly to entities and can be recollected after they die.
A KubeJS addon for creating custom bows/crossbows and other ranged weapons.
An attempt to fix "NullPointerException: LivingDeathEvent.getSource() is null"
Creepers avoid your eyesight, and approach you from blind sides.