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MobCivics

shared rendering abstractions and basic fear state tracking for villager-related entities, intended for use as a dependency by other mods.

MobCivics

MobCivics is a small, low-level utility mod focused on villager-related shared logic. It is intended primarily as a dependency for other mods.

This mod does not add new mobs, blocks, items, or gameplay content. Instead, it extracts and centralizes a few commonly reused villager-related structures to avoid duplication across mods.


Included Features

✔ Shared Villager Renderer Abstractions

  • Provides reusable renderer abstractions for Zombie Villager–based entities.
  • Intended to reduce duplicated renderer implementations across different villager variants.
  • Does not include models, textures, or visual assets — structure only.

✔ Villager Fear / Threat State Tracking

  • Provides a lightweight system for tracking villager fear or perceived threat states.
  • Intended to expose state information only.
  • This mod does not define any specific behaviors such as fleeing, fighting, or conversion.

Explicitly Not Included

  • ❌ No new mobs or gameplay content
  • ❌ No forced AI overrides or behavior rewrites

If you are looking for a mod that directly changes gameplay, MobCivics is not intended for that purpose.


Intended Use

  • As a dependency for other mods
  • For accessing villager-related state information without modifying vanilla AI
  • For sharing common villager renderer structures across multiple projects

Compatibility Notes

  • Can be installed standalone, but provides no visible gameplay changes on its own.
  • Not tied to any specific content or world design.

Support

If you'd like to support my modding work, including maintenance, updates, and compatibility work, Patreon is available here: https://patreon.com/vomiter_scp

The MobCivics Team

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Minecraft modder building compat, gameplay systems, and mob behavior — designed for modpacks. Mainly develop on 1.20.1 Forge. Can support 1.21.1 Neoforge, 1.20.1 Fabric, 1.21.1 Fabric.

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