TFC Lost Cities is an addon that allows Lost Cities cities to generate inside a TerraFirmaCraft world.
The main goal of this mod is to make ruined city exploration a viable way to survive in TFC. In other words, players should be able to gather enough useful supplies from exploring cities to get started without relying entirely on the wilderness — although in the current version, some resources may still need to be obtained outside the city.
This project is currently in beta. At this stage, it should be basically playable, but some systems are still incomplete and world generation details may continue to change.
Current features include:
- Block remapping to make Lost Cities structures fit TFC better.
- Vanilla chests are replaced with TFC large vessels containing randomized loot
- Loot currently includes things like food, seeds, and other miscellaneous supplies
- Some buildings can generate with TFC tool racks
- Metal ingot piles can occasionally appear in basements and rail tunnels
Planned roadmap features:
- Extend remapping to support AFC tree types
- Add loot generation for large ceramic vessels
- Add barrels containing brined and pickled food
- Add a config option to allow mobs inside city areas to ignore TFC’s monster natural spawn restrictions, making cities significantly more dangerous
- Add compatibility with Supplementaries / Firma Supplementaries, allowing some buildings to generate with cages containing small animals when those mods are installed
Beta note: This mod is already usable, but it is still under active development. Expect missing cases, balance gaps, and occasional generation oddities.
Support
If you'd like to support my modding work, including maintenance, updates, and compatibility work, Patreon is available here:
https://patreon.com/vomiter_scp