The Housepoint System brings immersive, in-universe competition to Hogwarts Legacy. Earn or lose points through quests, spells, and behavior — with full UI integration, seasonal rewards, and support for other mods.
This mod aims to improve immersion by adding a day/night cycle and sleep system. During the day (6:00–24:00), there are no debuffs. At night, however, you lose the attack indicator and you cannot sprint.This naturally encourages players to sleep at night.
This mod makes almost every named character targetable by player and more reactive, allowing them to fight enemies and creating a more dynamic, immersive world.
Completly overhauls NPC schedule. Students and professors go to classes, dinners, their common rooms, hogsmeade on weekends, vendors close their shops at night and many things more. It also populates the castle a bit.
Enemies are more aggressive, have smarter AI, increased attack speed, dynamic levels, and specific mage-class enemies now drop useful potions for a more strategic and immersive combat experience.