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House Point System

The Housepoint System brings immersive, in-universe competition to Hogwarts Legacy. Earn or lose points through quests, spells, and behavior — with full UI integration, seasonal rewards, and support for other mods.

 

Hogwarts House Point System

The Hogwarts House Point System is a dynamic and immersive gameplay mechanic designed to reflect player behavior and simulate NPC activity across the in-game school year. Points are awarded or deducted based on moral choices, auto-generated events, and timed tasks — encouraging diverse playstyles and competition between the four houses.

All tracking is based on simulated in-game time, not real-world time. This ensures full immersion in the magical world and aligns with in-universe routines and schedules.


1. Daily, Weekly & Monthly Tasks

All tasks follow the in-game time system and vary by frequency and challenge.

Daily Tasks

  • Available between 06:30 and 21:30
  • Must be completed by nightfall
  • Roughly 90 unique daily homework quests
  • Failure to complete deducts house points automatically

    No Daily Homeworks on Suturday and Sunday

Weekly Tasks

  • Start: Monday 06:30
  • End: Sunday 21:30
  • Around 40 different weekly quests, often more advanced.
  • Include combat, research, or social collaboration tasks

Monthly Tasks

 

  • 10 Monthly quests 

Duration: 1st of the month, 07:30last day, 21:30

Official House Point System Discord.

And for my other Mods like Spells & Talents


2. Core Mechanics

  • Vanilla Quests with choices gain points oir a Deduction, based on the Choice. 
  • Round about 40 Vanilla Quests are adjusting Housepoints 
  • Using Unforgivable Curses results in penalties
  • Defeating strong enemies grants points (cooldown)
  • UI only shows net point changes
  • House point changes are also represented by loot items:
  • Green numbers = Points gained
  • Red numbers = Points lost

There are still alot Vanilla Quests and also some Class Quests unmodded, they will be added soon, hopefully. 

Check out Potionclass, or alot other side Quests. 


3. House Behaviour (NPC Logic & Point Generation)

Each house generates points through background NPC actions, governed by internal rules for frequency, value, and time-of-day. These are simulated, not tied to physical events.

No Events for the Player House, except for Quests where a Gryffindor student gets deduction for disturbing Professor Sharps Class. Are you going to help Gerreth?

Slytherin

 

Gains points during the night through informant reports. Suffers the most negative events during the day but still maintains a steady point average.

Ravenclaw

 

Generates few events, but all with high point values. These result from long-term projects and tasks with delayed but powerful outcomes.

Hufflepuff

 

Triggers the most daily events, often through collaborative tasks like creature care or herbology. Point values are low but frequent.

Gryffindor

 

Balanced profile. Moderate frequency and rewards, usually related to brave acts such as duels or explorations.

 


4. House Cup & Trophy Room

  • The House Cup is awarded at the end of every season (every 3 months)
  • The winning house’s trophy is displayed in the Trophy Room
  • Trophy is visible in the Trophy Room. And will show the Current Holder of the Housecup. In nAditional the Housecup can be Viewn in the Common Room of the Leading House of the last Season.


(Dont touch a Trophy that dont belong to your House) 

Seasonal Breakdown

  • Spring: February – April
  • Summer: May – July
  • Autumn: August – October
  • Winter: November – January

    The Season will change with the Month as it should be. If you have the Mod AutoSeason Change you should remove it. We communicated with the Creator, and he is totally fine with that :) 

5. Reward System

Hogwarts Tokens

  • Earn 1 token for every 200 house points

Loot Distribution

At the end of each:

  • Day
  • Week
  • Month
  • Season

Loot is granted based on performance:

  • Tier 1: T1 Bags
  • Tier 2: T2 Chests
  • Tier 3: T3 Chests

Great Hall Loot Pedestal


Where you where sorted by the Sorting Head during your first day at Hogwarts

Activates when the player approaches

  • Dispenses up to:
    • 1x T3 Chest

    • 5x T2 Chests

    • 9x T1 Bags

    • Continues until no more loot is left

Talent Perk: After collecting 100 Hogwarts Tokens, a talent can be unlocked to automatically collect all earned loot, removing the pedestal from the Great Hall. The perk must be trained in the Field Guide.


6. Visual & UI Feedback

Hourglasses in the Great Hall display current house scores in real time

 

Floating VFX:

  • Upward Effect = Points lost
  • Downward = Points gained

On-screen item feedback:

  • Green numbers for gains
  • Red numbers for deductions

     

     

House Widget:

Displays scores by Day, Week, Month, and Season. Toggle Timeperiodes with Arrow Up and Down (Controller or Keyboard)

  • Shortcut: Press F6 to open

If you read that far, you deserve to know a hidden mechanic. If Felix Felicis is consumed during the Week from Monday to Friday between 6am and 1pm (6-13) it will end any Daily Homework with success, giving you a freeday inkl all Points for those tasks. 


The next part is for Modders who want to hook into that System. If you are just a Gamer, you can stop reading here.


7. Modding & Stat Integration

The system uses a combination of stat triggers and readouts.

Blueprint Integration

  • Use Update Stat node
  • Check existence using Stat Exists → Branch
  • Trigger stats reset after firing (write-only). You can assume that the Trigger Values are in all Times at 0. And will be setted back to 0 after the Points are Handled. 

    You only need to Update/Add this Stat, everything else is handled by this System. 

Quest Integration

  • Use Task Set Stat with the StatsDynamic dropdown
  • Ensure the stat exists in the StatsDynamic list beforehand

Trigger Stats (Write-Only) Please use Update/Add  not Set

Player_Housepoints
Gryffindor_Housepoints
Slytherin_Housepoints
Hufflepuff_Housepoints
Ravenclaw_Housepoints

Readout Stats (Leaderboard & Display)

Session
Current_Season_Gryffindor
Current_Season_Slytherin
Current_Season_Hufflepuff
Current_Season_Ravenclaw

Month
Current_Month_Gryffindor
Current_Month_Slytherin
Current_Month_Hufflepuff
Current_Month_Ravenclaw

Week
Current_Week_Gryffindor
Current_Week_Slytherin
Current_Week_Hufflepuff
Current_Week_Ravenclaw

Day
Current_Day_Gryffindor
Current_Day_Slytherin
Current_Day_Hufflepuff
Current_Day_Ravenclaw

 

The House Point System Team

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