Release Date
Allows you to add Passive Skills to categories in datapacks, as well as use SkillDatakeys in Styles, Charged Attakcs and a few other things.
Allows you to use the "Epic Fight - Dual Greatsword By Reascer" moveset in Epic Fight 1.20.1 in the version of Epic Fight where it is incompatible.
Extends innate abilities and category, using animations from the "Epic Fight - Animations by asanginxst" resource pack, making it compatible for 1.20.1.
Allows you to use "Infernal Gainer By Reascer" moveset in the 1.20.1
Let your enchantments envelop the blades of your weapons in particles!
This little mod lets you see how much damage an entity has taken, if it has received crits, combos, and its status!
Add utilities to create passive skills, innate skills, and implement events in Skills for Epic Fight; model, registry & sync utilities.
A small library with ShadersFx, featuring Impact Frames, Noise Overlays, Color Overlays, Radial Blur [In & Out]
Adds various base utilities, synchronization help, policy, packet sending and data driven
Add a Codex system with Skills, Passives, Actives, Lore, etc. for Items, Weapons, Armor & Curios
Allows you to use the "Epic Sanji By Reascer" moveset in Epic Fight 1.20.1 in the version of Epic Fight where it is incompatible.
My little Toolbox for my mods
Redesigns Cataclysm weapons and armor, adding passives and traits based on thematic bosses, allowing them to work with the Epic Fight system.
this mod adds compatibility between guard villager and epic fight