A movement mod that overhauls Hytale's base movement, introducing high-level mobility mechanics such as gliding, wall jumps, double-jumps, dashes/dodges, grappling hooks, ziplines, and velocity based damage scaling.
Adds a souls/RPG precision combat mechanic where if you block at the instant where you are supposed to take damage (perfect parry), you don't lose stamina, deflect some damage, and eventually stun the attacker upon exhausting their stamina.
Adds a souls-like/RPG combat mechanic where if you dodge at the instant where you are supposed to take damage, you don't take that damage. You can choose to roll, dash, twirl, or flip.
Aetherhaven is a town-building add-on built around laying out plots, growing a settlement with named locals, and following quests that push your town forward.
Orbitech is an automation mod for Hytale that combines kinetic, magic and other systems together to bring an immersive, technology to automate your world