Release Date
Improved and rebalanced smithing, item repair and enchantment sources. Fully-featured and vanilla friendly.
World map and minimap using vanilla maps
New combat mechanics, rebalanced and improved weapons, armor and enchantments
Turn banners into locator bar waypoints
Adds an inventory slot for discarding items
Change and uncap stack sizes for any item, with sensible defaults
Store tools and equipment in the Tool Pouch to make them more useful
Pick block while holding a tool to swap to the effective tool for that block. Server side, works with all tools.
Simple and configurable tiered backpacks
Replaces vanilla's terrible phantom spawning rules with an altitude-based approach. Fully configurable.
Brew potions from golden food items instead of eating them
Adds wither potions and arrows and integrates them into the world
Fish the actual fish from the water
Disable enchantments you don't like, and nerf enchanting in multiple ways with an extensive configuration. Supports both vanilla and modded enchantments.
Reduced delay between music tracks, next track keybind, now playing widget and more
Lightweight mod that adds a few QoL features and patches out gameplay annoyances
Displays the durability of items on the item itself, updated for 1.21
Less frustrating deaths - no item despawn, no item splatter, item safeguards and more
Kill enough pillagers at an outpost to stop them from spawning
Borderless Mining updated for the latest version with Sodium Config API support