A spoilage mod with ways to preserve food. Has support for Cold Sweat, Appleskin, and EMI. Food loses hunger and saturation as it decays. Insanely configurable.
Adds a stamp onto crafted items with information about their creation. Tracks player, crafting type, biome, and more, with mod api for additional integrations.
Adds gravity to fluids. Supports modded fluids and allows liquids to fall through waterloggable blocks. Can restrict vertical fall limit to fluid spread distance.
Adds rarities and modifiers to items. Random chances on crafting, looting, trading, fishing, etc. Different tiers have different changes for good/bad modifiers. Highly configurable.