Happy to begin learning how to make content for people to enjoy!
Release Date
Introduces a detailed precision combat mechanic that enhances blocking in Hytale to become more tactical, punishing, and stylish.
Adds a new workbench that repairs items without durability loss for a small fee
[ Looking for Testers ] Tales Of Grand Ode aims to build Hytale Combat up with unique weapons, and advance Elemental Resonance
Added Gauntlets as a new weapon type, with custom attack animations, effects, abilities and more.
Increase items pickup range and attraction speed.
Adds 2x stronger and light emitter variants for Hytale's vanilla armors
Launches random thematic mob events around the player. Fully configurable.
Adds tools for climb walls
Modifies the capture crate to allow capturing most of the creature types, including enemies.
A recreation of the Battleship boardgame done entirely with Trigger Volumes!
Adds Captain America's Shield with lots of custom attacks, throws, behaviours, skills, abilities, sounds and FX.
Authentic Japanese props and items for Creative and Exploration mode
Jurassic park in hytale !
Grappling Hook inspired by the Hookshot from version 0.7.0 but better !
Adds Camera effect to Trigger Volumes
Adds a HUD that displays information about what you're looking at!
JEI for Hytale. Adds an item recipe viewer with a bunch of extra information about tools, weapons and other items that are not visible in the base game. Basically JustEnoughItems for Hytale!
Crystals Re-Crystalized!
Stylish third person combat, adding combos and flashy moves 😎
New weapon class, based on FF8's Gunblade. With custom animations, moveset and a trigger mechanic.