Description
Development status
This mod is not a finished product.
Wan's Wonder Weapons will be updated regularly over the coming days, with balance tweaks, new features, and additional content planned. As development continues, you may encounter bugs, incomplete behaviors, or temporary inconsistencies. Feedback is welcome and appreciated: please join the WanMine Discord server!
Wan's Wonder Weapons adds a collection of powerful, one-of-a-kind relic weapons to Hytale.
These are not ordinary weapons, but ancient relics shaped by lost civilizations, elemental forces, and forgotten magic. Each weapon carries a fragment of history, once wielded by liches, bound to nature itself, forged in stellar collapse, or salvaged from cursed ruins.
Every relic is designed to feel distinct in theme and effect, rewarding players who seek legendary tools rather than mass-produced gear. Some weapons bend the elements, others command life and death, and a few exist purely because the world of Hytale leaves room for the absurd.
All relics are Relic quality, craftable at the Weapon Bench (Tier 3). Damages and crafting can be configured via /www settings.
Mechanics
Each relic comes with signature ability bar that fills as you fight. Once full, press Q to unleash the weapon's unique ability. On select weapons, there are abilities 2 and 3. Usually, E is a movement mechanic, and R is a stance/state change.
Ability 2s are supported by Zephyr, a library for movement mechanics.
In-game documentation
If you use the Docs mod (Voile in-game documentation), Wan's Wonder Weapons ships with built-in docs you can read in-game: weapon list, crafting, and gameplay controls, without leaving Hytale.
Weapons
Below is the full lineup, organized by weapon type.
— Daggers —
Ashthorn
Forged from smoldering lignite and volcanic resin, this blade trails living embers with every strike. Wounds don't bleed… they burn.
- Burns the enemy on each attack

Frostburn
Carved from eternal ice that never melts, not even in the fiercest inferno. Its cuts don't just slice,they freeze flesh in crystalline agony.
- Frosts the enemy on each attack

Heartroot
A shard of petrified primeval root, pulsing with ancient life. When it pierces flesh, the forest claims it, binding the target in living vines.

Nightshade
Polished with forbidden herbs, this slender blade carries a toxin that whispers into the blood. One cut is enough for darkness to bloom from within.
- Poisons the enemy on each attack

Eclipsebound: Daybreak / Nightfall
One blade, two aspects. Press R to switch between them.
By day it becomes Oath of Dawn: radiant and precise, peaking in strength under sunlight. By night it transforms into Sovereign of Night: silent and lethal, at its deadliest in the dark. A blade that reads the sky.
- Ability 2 (E): Dash (compatible with Zephyr for settings customization)
- When the weapon is empowered (requires Zephyr; otherwise basic dash):
- Day: dash through enemies to burn them
- Night: dash to vanish and hide from enemies
- When the weapon is empowered (requires Zephyr; otherwise basic dash):


Chromatic Cleaver
A razor-carved corundum prism that bends light into spectral edges. Press R to switch between two combat poses, including the telekinetic Astral Dominion stance, where the blade floats freely without being held. Every swing is a rainbow… and a verdict.


— Swords —
Lethal Leftovers
Once a delicious bass, now a barely acceptable blade. From dinner to dagger.

Gaia's Wrath
Ancient steel bound to the spirit of the earth. When swung, it releases a verdant shockwave that shakes ground and air alike. Heavy in unworthy hands.

Quasar Cosmic
Forged from the collapsed heart of a dying star, this blade does not kill… it erases. Those struck vanish into the cosmic void that feeds it.

— Longsword —
Soulblight
Once wielded by a powerful Lich, this blade feeds on the souls of the fallen, raising them as undead puppets to fight under your dominion. Be careful: the dead are not always inclined to acknowledge you as their master.


— Maces —
Maelstrom
A rusty anchor recovered from the wreck of a cursed vessel, now rising from the depths to send your foes to their watery grave.

Helioram
Forged to embody the sacred visage of the Sun-Ram, this gilded maul is a ceremonial relic once carried by high guardians. Its horned effigy symbolizes resilience, leadership, and unwavering resolve shining even in the darkest hours.

Mjollnir
Whosoever holds this hammer, if he be worthy, shall possess the power of Thor.

— Battleaxe —
God Slayer
A massive slab of iron forged for war rather than elegance. Its sheer weight and brutal edge cleave through armor, flesh, and bone alike. In the hands of one strong enough to wield it, the blade exists for a single purpose: to kill what should never fall.

— Scythe —
Void Requiem
Made at the edge of the void itself, each swing of this scythe is a final requiem, it severs flesh from fate and feeds whatever lies beyond. Some say it doesn't cut. It concludes.
- Right click to dash (compatible with Zephyr for settings customization)

Disclaimer
You are free to use this mod in livestreams, videos, and other content creation formats. When possible, please include a link to the mod in the description. If a description or link cannot be provided, mentioning the name of the mod and its author is sufficient.




