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GlymeraPlayerWorlds

Private, persistent player worlds: right-click the Fragment, pick a biome, and a bounded mini-world spawns just for you. Invite visitors, trust friends, set permissions and spawns. Craft at the Alchemy Bench. Survives restarts.
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Description

GlymeraPlayerWorlds - Private Persistent Player Worlds

Give every player their own private, persistent mini-world. Right-click the Fragment, pick a biome, and a fresh bounded world spawns just for you - with a visitor/trust permission system, custom spawns, and a clean in-game menu. Survives restarts.


What is GlymeraPlayerWorlds?

GlymeraPlayerWorlds lets each player own one (or more) personal, persistent worlds, separate from the main world. A player crafts a Fragment: Player Realm, right-clicks it, picks a biome from a menu, and the server generates a brand-new Hytale world bounded to a fixed box around its spawn. The world is theirs: they decide who may visit, who may build, and where the spawn point is.

Everything is persistent. Worlds, spawns, trust lists and visitor rules survive server restarts.


How It Works

Crafting the Fragment

Craft at the Alchemy Bench:

  • 6x Greater Essence of Life
  • 1x Old Map

The recipe is enabled by default and can be turned off in the config (the recipe then stays visible but cannot be crafted; admins hand out Fragments with /pw give).

Creating a world

  1. Right-click the Fragment: Player Realm (or run /pw) to open the menu.
  2. Pick one of the enabled world types: the biomes plains, desert, taiga, volcanic, default, or - if the admin has turned them on - flat (a flat grass world to build on) and void (a completely empty world with a small arrival platform).
  3. The server generates your world and teleports you in. The Fragment is consumed.
  4. A bedrock boundary wall is raised around the playable area so the edge is clearly marked (an empty void world has no wall; its edge is simply where you cannot go or build any further).

If world generation ever fails, the Fragment is refunded - you are never charged for nothing.

Entering, leaving and returning

  • /pw enter drops you into your first world (no Fragment needed once you own one).
  • /pw exit returns you to exactly where you came from.
  • The playable area is bounded; players cannot wander past the edge.

Visiting other players' worlds

Friends use the same menu: open /pw and below your own worlds you'll find a list of all worlds currently open to visitors — each with a "Visit" button that teleports you straight in. A world appears in that list as soon as its owner enables "Visitors allowed"; players on the owner's Trust list see and can visit the world even when visitors are disabled. /pw exit returns a visitor to exactly where they came from.

Visitors and trust

From a world's Settings page the owner controls:

  • Visitors allowed on/off.
  • For visitors: build, break and interact permissions, each toggled individually.
  • A Trust list - trusted players get full owner-level rights in that world.
  • Set spawn at your current position.

When visitor access is revoked, anyone no longer authorized is automatically sent back out.

Replacing and deleting

Already at your world cap? Replace an existing world with a new biome from its Settings page (costs one Fragment), or delete it outright. Replacing keeps your old world intact until the new one has finished generating.


Commands

Command Who Description
/pw Everyone Open the Player Worlds menu (own worlds + visitable worlds of other players)
/pw enter Everyone Enter your own (first) world - no Fragment required
/pw exit Everyone Leave your world and return where you came from
/pw give <player> OP Give a Fragment: Player Realm to a player

Configuration

Config file: mods/de.glymera_GlymeraPlayerWorlds/config.json

Key Default Description
maxWorldsPerPlayer 1 How many worlds one player may own. At the cap, pick a new biome by replacing an existing world.
edgeLengthChunks 13 Edge length of the playable box in 32-block chunks (must be odd; even values round up). 13 = 416x416 blocks.
availableBiomes biomes on, flat/void off Which world types appear in the picker: plains, desert, taiga, volcanic, default (Hytale terrain), flat (bedrock, stone, dirt, grass; surface at Y 63) and void (empty world with an unbreakable 5x5 arrival platform at Y 100; falling out of the world brings you back to it). To offer flat or void, add "flat": true / "void": true.
recipeEnabled true Whether the Fragment can be crafted. false = recipe shown but blocked; use /pw give.

Features at a Glance

  • Private, persistent per-player worlds with a clean in-game menu.
  • Five built-in biomes plus a flat world and an empty void world, admin-selectable.
  • Bounded playable area with a bedrock boundary wall (builds in the background, resumes after a restart).
  • Visitor permissions (build / break / interact) and an owner-level trust list.
  • Custom spawn points, world replacement and deletion.
  • Fragment refunded if generation fails; safe against double-click duplication.
  • Fully configurable; recipe toggle included.

GlymeraPlayerWorlds Team

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