Description
GlymeraLightBlock - Craftable Light Sources
Light blocks you can craft, place and manage. The block vanishes on placement and leaves behind a permanent, invisible light source.
What is GlymeraLightBlock?
GlymeraLightBlock lets players craft turquoise Light Crystals and place them anywhere in the world. When placed, the crystal block disappears and an invisible, permanent light source remains at that position. No visible objects, no clutter - just light where you need it.
Players manage their lights in a menu (/glight) or with simple commands; removing a light returns the crystal. Server admins can set a per-player limit and manage lights for all players.
Pure server-side plugin - no client mod required.
How It Works
- Craft a Light Crystal at the Workbench (1x White Crystal Block + 1x Crude Torch)
- Place it anywhere in the world
- The block vanishes instantly - a permanent light source stays
- Remove lights from the
/glightmenu - the crystal comes back to your inventory
Behind the scenes, the visible block is replaced with an invisible light-emitting block (DrawType: Empty, Material: Empty). This block has no hitbox, no outline, and cannot be targeted or interacted with - it exists purely as a light source in the chunk data.
Commands
For All Players
| Command | Description |
|---|---|
/glight |
Open the light menu: budget, one row per light (coordinates, distance) with a Remove button, "Remove nearest", "Remove all in this world". |
/glight list |
Show your placed lights and remaining budget |
/glight remove |
Remove the nearest light you placed |
/glight clear |
Remove all your lights in the world you are in |
OP Only
| Command | Description |
|---|---|
/glight give |
Give yourself 16 Light Crystals |
/glight give --player Name |
Give another player 16 Light Crystals |
/glight list --player Name |
Show another player's light budget |
/glight remove --player Name |
Remove nearest light of another player |
/glight clear --player Name |
Remove all lights of another player in your world |
| Menu name field | OPs see a name field in the menu to open another player's light list |
Configuration
A config file is generated at first startup:
mods/de.glymera_GlymeraLightBlock/config.json
{
"maxLightsPerPlayer": 100
}
| Setting | Default | Description |
|---|---|---|
maxLightsPerPlayer |
100 |
Maximum number of light sources per player |
Crafting Recipe
| Input | Bench | Output |
|---|---|---|
| 1x White Crystal Block + 1x Crude Torch | Workbench | 1x Light Crystal |
The Light Crystal appears as a turquoise crystal block in your inventory. Stack size: 64.
Installation
- Place
GlymeraLightBlock-4.0.0.jarin your server'smods/folder (remove the old jar, keep the data folder) - Start (or restart) the server
- Done!
Features
- Craftable - No admin commands needed, players craft and place lights themselves
- Invisible light source - Block vanishes on placement, only light remains
- Permanent - Lights persist through server restarts and chunk reloads
- Per-player management - Each player manages their own lights in a menu; removed lights give the crystal back
- Configurable limit - Admins set max lights per player (default: 100)
- OP tools - Admins can view, give and remove any player's lights
- No world clutter - No visible blocks, entities or particles at the light position
- Zero performance impact - Light blocks are just blocks, no ticking entities or AI
Performance
GlymeraLightBlock is extremely lightweight:
- Pure block-based - Light sources are invisible blocks in chunk data, not entities
- No tick overhead - Zero CPU cost per light (same as any other block in the world)
- Minimal memory - Ownership tracking only, lights themselves are stored as chunk data
- Lazy persistence - Ownership data is saved only when lights are added or removed
- Scales to thousands - A server can handle thousands of light blocks without any impact
Good to Know
- Light sources survive server restarts and chunk reloads natively (they are blocks, not entities)
- The light radius is 15 blocks (full brightness white light)
- Lights are only removable via the menu or
/glightcommands - they cannot be broken or interacted with. A light is only removed when the invisible light block really is at the saved position (each light remembers its world), so nothing else can be deleted by mistake - Compatible with all other Glymera plugins including GlymeraLantern and GlymeraInspect
Made with care by Glymera for the Hytale community



