Description
GlymeraGlass - Colored Glass Blocks for Hytale
Transparent colored glass in 8 colors, normal and glowing. See lava and water through it, keep fluids out of it, craft it from Adventure-mode ingredients.
What is GlymeraGlass?
GlymeraGlass adds 16 transparent glass blocks to Hytale: 8 colors as normal glass and 8 as glowing glass. Each block has a clean colored frame with light reflections and is fully transparent in the center. Glowing variants emit colored light. The glass is built for fluid builds — aquariums, lava shafts, ore generators, underwater rooms: fluids stay visible through the pane and never flow into it.
Features
- 8 colors: Red, Blue, Green, Cyan, Purple, Pink, Yellow, White
- Normal glass: transparent with colored frame and reflections
- Glowing glass: same look, emits colored light (radius 10 blocks)
- Fluids stay visible through glass — water and lava behind a pane are drawn correctly (regular full blocks hide fluid faces)
- Fluids stay out of glass — from the side, from above, from a source on top, from a stream you build into; a bucket emptied against glass pours in front of the pane
- Works with GlymeraPlotWorld — plot protection for buckets keeps working, in any load order
- Craftable in Adventure mode at the Furniture Bench (see below)
- Solid blocks: full collision, placed and broken like any block, drops itself
Blocks
Normal Glass
Glass_Red, Glass_Blue, Glass_Green, Glass_Cyan, Glass_Purple, Glass_Pink, Glass_Yellow, Glass_White
Glowing Glass
Glowing_Glass_Red, Glowing_Glass_Blue, Glowing_Glass_Green, Glowing_Glass_Cyan, Glowing_Glass_Purple, Glowing_Glass_Pink, Glowing_Glass_Yellow, Glowing_Glass_White
Crafting
All ingredients can be gathered in Adventure mode.
Normal Glass (Furniture Bench → Village Walls tab)
| Result | Ingredients |
|---|---|
| 4x Red Glass | 1x Stone + 1x Smooth Red Clay |
| 4x Blue Glass | 1x Stone + 1x Smooth Blue Clay |
| 4x Green Glass | 1x Stone + 1x Smooth Green Clay |
| 4x Cyan Glass | 1x Stone + 1x Smooth Cyan Clay |
| 4x Purple Glass | 1x Stone + 1x Smooth Purple Clay |
| 4x Pink Glass | 1x Stone + 1x Smooth Pink Clay |
| 4x Yellow Glass | 1x Stone + 1x Smooth Yellow Clay |
| 4x White Glass | 1x Stone + 1x Smooth White Clay |
Any stone variant works (stone, cobble, mossy). Smooth colored clay is the vanilla pottery recipe: 2x Clay + 1x petal of that color at the Furniture Bench.
Glowing Glass (Furniture Bench → Lighting tab)
| Result | Ingredients |
|---|---|
| 4x Glowing Red Glass | 4x Red Glass + 2x Red Crystal |
| 4x Glowing Blue Glass | 4x Blue Glass + 2x Blue Crystal |
| 4x Glowing White Glass | 4x White Glass + 1x White Crystal |
| … | same pattern for all colors |
Colored crystals drop from the glowing cave crystals (mineshafts, caves, monuments) and from crystal golems and mages.
Installation
Drop the single JAR into your server's mods/ folder:
mods/GlymeraGlass-5.0.0.jar
That's it. The JAR contains everything: block definitions, textures, icons, language file and the plugin. No configuration. Requires Hytale 0.6 or newer.
Updating from an older version: existing glass blocks keep working; rebuild placed panes only if you want the new render path on blocks placed before v3.
Technical Details
- All-in-one JAR with
IncludesAssetPack: true - Glass uses the model render path (
DrawType: Model) with a full-cube model and cutout textures — the only path where the client keeps drawing fluid faces behind a block - A glass-aware copy of the native fluid ticker is installed at start (glass counts as solid for the simulation, fluid inside a glass cell is removed); restored on shutdown; other plugins' fluid patches (e.g. GlymeraOres) keep working
- The bucket interaction ("PlaceFluid") is chained: the glass shift runs first, then whatever was registered before (GlymeraPlotWorld's plot guard or the native code). Optional dependency on
de.glymera:GlymeraPlotWorldonly fixes the load order; PlotWorld is not required - Glowing blocks use a colored
Lightwith radius 10 - Break particles and sounds:
BlockParticleSetId: GlassEmpty,BlockSoundSetId: Glass
Version History
- v5.0.0 - Fluids can no longer enter glass from any direction; bucket fix works together with GlymeraPlotWorld; Adventure-mode recipes (smooth clay / colored crystals, Furniture Bench)
- v4.0.0 - Bucket pours in front of glass; glass placed into a fluid displaces it; Hytale 0.6
- v3.0.0 - Fluids visible through glass (model render path); light passes through glass
- v2.0.0 - Version housekeeping release (same content as v1.0.0)
- v1.0.0 - Initial release: 8 colors x 2 variants, crafting recipes, single-JAR deployment

