Glymera Dogs

Dogs and Corgis as loyal pets for Hytale. Craft a Spawner Block, place it, and get a random-coat companion that follows, defends, and fights for you. 10 ▎ dog coats, 10 corgi coat+scarf pairs, 100 random names.
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Description

GlymeraDogs - Dogs and Corgis as Loyal Companions

Finally, dogs in Hytale. Craft a Dog Spawner Block, place it, and get a random dog or corgi as your loyal companion. Feed them, pet them, and watch them defend you in battle. 20 color varieties with warm, natural fur tones and colorful scarves for the corgis.

Don't miss my other exciting projects — take a look at GlymeraCraft's Profile Discord: https://discord.gg/s5NRFWfxgy


What is GlymeraDogs?

Hytale has complete dog and corgi models sitting unused in its base assets. GlymeraDogs activates them as real pets: they follow you, defend you, bark at strangers, whine when hurt, and fight for you with real damage. Every dog has a unique name and one of 10 coat colors. Every corgi additionally wears a colored scarf from 10 available shades.


How to Get a Dog

  1. Kill mobs to collect Life Essence and craft Concentrated Life Essence at the Farmingbench (100:1 ratio).
  2. Craft a Dog Spawner Block at the Alchemybench under "Alchemy_Potions_Misc":
    • 1x Bone FullBlock
    • 1x Ingredient Life Essence Concentrated
  3. Place the block wherever you want your dog to appear.
  4. A random Dog or Corgi spawns on the block with a random coat, random scarf (for corgis), and a random name. You are the owner.
  5. Manage them with /gdog (opens the UI page).

OP players can also spawn dogs directly with /gdog spawn dog, /gdog spawn corgi, or /gdog spawnpick <type> <variant> to target a specific coat.


Color Variants

Dogs (10 coats)

Brown, Chestnut, Tawny, Golden, LightBrown, Amber, Reddish, DarkBrown, Mahogany, Rusty

Corgis (10 coat + scarf pairs)

Golden_Red, Wheaten_Blue, Red_Yellow, Tan_Green, Sable_Orange, Fawn_Pink, Mahogany_White, Caramel_Black, Tricolor_Purple, Chocolate_Turquoise

All coats are warm and natural - no harsh grey or monochrome "newspaper" looks. Use /gdog preview (OP) to spawn all 20 variants in a circle for comparison.


Combat System

Your dogs defend you and themselves:

Trigger Behavior
You get hit All active dogs growl and attack your attacker
Dog gets hit by a mob That dog fights back
Dog is in range of target Real melee damage per bite (Dog 20, Corgi 15)
Dog HP drops below 20% Whine sound (once per minute per dog)

Dogs bark constantly during combat (every 3s) and bark once when a stranger enters their 8-block awareness radius.


Commands

Command Who Description
/gdog Everyone Open the dog management UI
/gdog list Everyone List your dogs with status
/gdog come Everyone Teleport all active dogs to you
/gdog call <id or name> Everyone Re-summon a dismissed dog
/gdog dismiss <id or name> Everyone Despawn a dog (stays in your roster)
/gdog name <id or name> <new name> Everyone Rename a dog
/gdog remove <id or name> Everyone Permanently release a dog
/gdog variants Everyone List all coat variant names
/gdog status Everyone Plugin statistics
/gdog spawn <dog or corgi> OP only Direct random spawn (no block cost)
/gdog spawnpick <type> <variant> OP only Direct targeted spawn
/gdog preview OP only Spawn all 20 variants around you for comparison (auto-cleanup after 5 min)

Management UI

Type /gdog to open a visual page showing all your dogs as cards. Each card shows name, type, coat, and status:

  • Green "ACTIVE" = spawned and following
  • Yellow "DISMISSED" = offline, ready to call
  • Red "RESPAWN in Xs" = on death cooldown

Each card has buttons:

  • Come - teleport this dog to you (active only)
  • Call / Dismiss - toggle spawned state
  • Release - free the dog permanently

OPs see additional top bar buttons to spawn new dogs directly.


Interacting with Your Dog

Left-click with empty hand = Pet the dog -> heart particles + happy bark sound.

Left-click with Raw Meat = Feed the dog -> +200 HP, consumes 1 meat, heart particles. Supported meats: Pork, Beef, Chicken, Fish, Venison, Mutton, Rabbit (all raw).

Dogs never hurt their owners - you cannot damage your own dog by accident.


Features

  • 10 Dog coats x 10 Corgi coat+scarf pairs - 20 distinct looks via RandomAttachmentSets
  • 100 names each for dogs and corgis, collision-free per player
  • Dog Spawner Block - craftable, places to spawn a random dog at the block location
  • Real combat damage - dogs actually bite attackers (Dog 20, Corgi 15 damage)
  • Defend + Self-defense - trigger on your hit OR dog hit
  • Stranger alert - barks at non-owner players within 8 blocks
  • Emotional sounds - growl on combat start, bark in fight, whine at low HP
  • Pet + feed interactions - heart particles and heal with raw meat
  • Persistent - roster survives disconnect and server restarts
  • Auto-respawn - active dogs come back when you log in
  • Visual UI - manageable through /gdog page with live updates
  • OP-only spawn commands - direct spawning requires admin; normal players craft the block
  • Call / Dismiss - temporarily park dogs you don't need without losing them
  • Configurable - HP, damage, range, intervals, limits, recipe toggle

Stats & Configuration

File: config.json (created on first start in plugin data directory)

Setting Default Description
maxDogsOwned 5 Maximum dogs in a player's roster
maxDogsActive 3 Maximum dogs spawned at the same time
dogMaxHealth 1000 Dog max HP
corgiMaxHealth 1000 Corgi max HP
dogAttackDamage 20 Damage per dog bite
corgiAttackDamage 15 Damage per corgi bite
attackRange 2.5 Bite range in blocks
attackIntervalMs 1200 Time between bites
feedHealAmount 200 HP restored per raw meat
deathCooldownSeconds 300 Respawn delay after death (5 min)
followTeleportDistance 50 Distance before a dog teleports to owner
followCheckIntervalMs 2000 Follow tick interval
barkRange 8 Stranger alert radius in blocks
barkIntervalMs 20000 Stranger alert scan interval
combatTimeoutSeconds 10 How long combat mode lasts after last hit
previewDurationSeconds 300 Auto-cleanup time for /gdog preview
recipeEnabled true Whether the Dog Spawner Block recipe is available

Installation

  1. Place GlymeraDogs-1.0.0.jar in your server's mods/ folder.
  2. Start (or restart) the server.
  3. Done. No external folders needed - everything is embedded in the JAR.

Good to Know

  • Dogs are despawned when you disconnect and respawned when you rejoin (with a 2s delay, up to maxDogsActive).
  • Dogs do not attack other players - they only target hostile NPCs/mobs.
  • Hitting your own dog does nothing (owner attacks are cancelled).
  • Block placement is the normal way for players to get dogs. Direct spawn commands are OP-only.
  • Dismissed dogs stay in your roster - use Call to bring them back any time (subject to maxDogsActive).
  • Corgis have two random attachment sets: coat and scarf. The preview pairs them 1-to-1, but internally they are independent.
  • Uses Hytale's native Dog and Corgi base models with new textures generated via HSV shift. No 3D modeling required on your side.
  • All dog data is stored as JSON files per player in the plugin data directory.

Made with care by Glymera for the Hytale community

The Glymera Dogs Team

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