Enhance Hytale World Map by adding persistent map, cave map and more!
- Utility
- +1
- 864.5K
- Jun 11, 2026Jun 11, 26
- 0.5
A collection of unique weapons for Hytale, new "relics" blending elemental power, dark magic, and a touch of absurdity!
- Gameplay
- +2
- 600.0K
- Jul 28, 2026Jul 28, 26
- 0.5
Adds a HUD that displays information about what you're looking at!
- Quality of Life
- +2
- 661.6K
- May 27, 2026May 27, 26
- 0.5
Adds a souls/RPG precision combat mechanic where if you block at the instant where you are supposed to take damage (perfect parry), you don't lose stamina, deflect some damage, and eventually stun the attacker upon exhausting their stamina.
- Gameplay
- 512.8K
- Jul 22, 2026Jul 22, 26
- 0.5
Endgame content expansion — 3 phased bosses, 6 elites, 2 themed dungeons + Void Realm dimension, pet companions (D→SS tiers, mounts), temporal portals, wave arenas, 130+ items, bestiary, bounties, achievements, and deep in-game configuration.
- Quality of Life
- +4
- 442.9K
- Jul 23, 2026Jul 23, 26
- 0.5
A movement mod that overhauls Hytale's base movement, introducing high-level mobility mechanics such as gliding, wall jumps, double-jumps, dashes/dodges, grappling hooks, ziplines, and velocity based damage scaling.
- Gameplay
- +3
- 103.6K
- Jul 28, 2026Jul 28, 26
- 0.5
RPG Leveling turns Hytale into a true RPG with XP, levels, zones, scaling difficulty, and stat progression. Easy–Extreme modes; spend points on Damage, Defense, Health, Stamina. 0.3.0: classes and 18 passives (LifeSteal, Impact…). HUD, GUI, leaderboard.
- Gameplay
- +1
- 490.4K
- Jun 17, 2026Jun 17, 26
- 0.5
A simple mod that allows you to have multiple HUDs present at once.
- Library
- +1
- 332.9K
- May 24, 2026May 24, 26
- 0.5
Custom instanced dungeons. New weapons, armor, mounts, merchants, and much more.
- Mobs\Characters
- +4
- 117.4K
- Jul 2, 2026Jul 2, 26
- 0.5
Adds a trash can to easily destroy items!
- Quality of Life
- +1
- 319.1K
- May 26, 2026May 26, 26
- 0.5
Mob taming framework and asset patcher. Breeding, traits, leveling, tame management UI, easier interaction chains, capture/spawn items that store metadata, ownership/tamed status, lots of behavior components and more!
- Miscellaneous
- +3
- 132.6K
- Jul 1, 2026Jul 1, 26
- 0.5
Hytalor is a light-weight asset patching framework designed to reduce mod conflicts by allowing multiple plugins to modify the same base game asset, without overwriting each other.
- Library
- 149.5K
- Jun 5, 2026Jun 5, 26
- 0.5
A fully customizable RPG skill progression system for Hytale, inspired by mcMMO and RuneScape - hotbar abilities, triggered passives, quests, achievements, and a deep skill tree.
- Miscellaneous
- +1
- 450.7K
- Jul 10, 2026Jul 10, 26
- 0.5
Adds an Enchanting Table as well as a variety of enchantments to the game.
- Utility
- +2
- 226.1K
- Jun 1, 2026Jun 1, 26
- 0.5
Get more ores from mining, the more you mine in a row, the more ores you get.
- Gameplay
- +1
- 285.5K
- May 24, 2026May 24, 26
- 0.5
Hytale RPG Leveling Mod - Endless Leveling adds full character progression: levels, stats, classes, races, augments, skills/abilities, dungeons & dynamic events. Solo Leveling inspired endless growth for singleplayer & servers.
- Mobs\Characters
- +3
- 175.6K
- Jul 28, 2026Jul 28, 26
- 0.5
Adds a searchable GUI that displays all the items and the game and displays extra properties they have
- Miscellaneous
- +1
- 319.2K
- May 24, 2026May 24, 26
- 0.5
Adds a variety of colors and random variations for rabbits, mouflons, pigs, sheeps, rams, goats and other!
- Mobs\Characters
- +1
- 217.6K
- Jun 6, 2026Jun 6, 26
- Early Access
Increases the maximum stack size of items.
- Gameplay
- +1
- 335.2K
- Feb 20, 2026Feb 20, 26
- Early Access
