UbermocUI-0.73.0.zip
What's new
Ubermoc UI 0.73.0
Changed
Minimap experience bar and addon box are now one bar. The bar runs the full width of the map; when the addon box is on, its icon sits inside the right end of the bar with no border or background of its own, and the experience fill and text use the rest of the bar. With the box off, the experience bar fills the whole width, including the space the box used.
Minimap info bar: gold is pinned to the left, durability to the right, and bag space sits in the middle. With two items they take the left and right ends, with one it is centred. Old saved left / right and up / down nudges for gold, bags and durability are cleared once so the new layout shows as intended; you can nudge them again afterwards.
Minimap top strip: the dash between the time of day and the coordinates is now white instead of green.
Layout editor: the map's highlight box now fits tightly around the map, the top strip, the experience bar and the info bar, instead of being much wider and taller than what you see. It returns to normal when you leave the editor.
Minimap size: when the map is resized or scaled in the game's layout editor, the top strip, experience bar, addon box, location name and info bar now scale with it and stay the same width as the map.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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