v1.6
What's new
Changelog
1.6 - Combat Warnings, Flexible Placement, and Fresh Defaults
- Added a master Combat Warnings toggle, a dedicated Combat Warnings options page, and separate TURN and PARRY configuration pages.
- Added PARRY detection for attacks against the current target, with independently configurable PARRY text, sound, color, size, and position. PARRY temporarily takes priority over TURN when both cues apply.
- Added separate TURN and PARRY sound selections, including four bundled TMR sound effects: Arnold Stop It, Behind You, Dawg, FAAAH, and MGS Alert.
- Added visual-only combat-warning preview controls and
/tmr warningpreviewso TURN and PARRY size and placement can be tuned without waiting for combat events. - Added independent Target Nameplate / Screen Center placement controls for Combat Warnings and the integrated Swing Timer. The Range Icon remains nameplate-bound for its original melee-spacing role.
- Added
/tmr warninganchor centerand/tmr swinganchor center, withnameplateavailable to return either display to its original placement. - Added a Show Range Icon toggle, allowing the range badge visuals to be hidden while retaining TURN, PARRY, and/or the swing timer.
- Replaced the old reset button with Reset Layout & Placement, which restores visual geometry and anchors without changing feature choices, colors, sounds, or minimap preferences.
- Added Restore Fresh Install Defaults with a confirmation prompt to restore the complete default configuration.
- Refined fresh-install defaults: smooth swing animation is enabled, the Range Icon sits at
-28, TURN and PARRY use-6vertical offsets, TURN selects Behind You, Dawg, and PARRY selects MGS Alert while warning sounds remain disabled until enabled by the player.
1.5 - Queued Swing Timer Fix
- Fixed the integrated swing timer so Heroic Strike and Cleave reset it like normal auto-attacks when they hit or miss, across all learned ranks.
1.4 - Class Range Sources, Reset Layout, and Options Polish
- Added class-aware melee range probes so TMR can use close-range abilities beyond Warrior Hamstring, including Hunter Wing Clip, Rogue melee abilities, and supported Druid, Paladin, and Shaman melee-range checks.
- Added
/tmr rangeprobeand a Current Range Check readout on the Range Icon Options page to show which melee ability is currently being used for live range checks. - Added a Reset Layout Defaults button on the main options page, plus
/tmr resetlayout, to restore the current visual layout defaults without changing colors or sound settings. - Hid Warrior-specific queued Heroic Strike / Cleave controls on non-Warrior characters so the Swing Timer Options page is cleaner for other melee classes.
- Refined the main options page with a bottom-left About footer, a better-placed addon icon, and clearer top-level controls.
- Reworded several options for clarity, including Range Icon terminology, the integrated swing timer toggle, and the experimental live facing check.
- Updated preview messaging and the preview scale so the sample display better matches the in-game layout.
- Updated documentation for melee range sources, reset layout, preview mode, and the broader class support direction.
1.2 - Release Candidate Layout, Queued Attacks, and Preview
- Added Heroic Strike and Cleave queued-attack detection for Warriors, with configurable swing timer and weapon speed number colors while either ability is queued.
- Changed the default normal swing timer and weapon speed number color to bright Blizzard blue
#18BFFF, with Heroic Strike#C05326and Cleave#BCE14Eas the default queued colors. - Kept the normal swing timer fill color stable unless a queued attack is active, so the swing timer color has a clearer single meaning.
- Added a flat corner-marker range badge style and made it the fresh-install default.
- Added flat badge background shading alpha and corner-border alpha controls.
- Updated fresh-install layout defaults to a compact
78by46range badge below the target healthbar,-25vertical offset, and1pixel badge-to-swing spacing. - Moved the swing timer outside the range badge and added configurable badge-to-swing spacing.
- Added swing speed number side and vertical-position controls.
- Changed the swing timer border cue to show while the target is
IN, making the bar more readable when the target is hittable. - Added a Preview toggle on the Range Icon and Swing Timer options pages, plus
/tmr preview, to show a sample badge and swing timer without needing a target. - Polished the options UI layout, including clearer swing speed number labels, tooltips, better page spacing, and aligned color controls.
- Added slash commands for the new layout controls:
/tmr spacing,/tmr badge,/tmr flatbg,/tmr flatborder,/tmr speedside,/tmr speedpos,/tmr queued, and/tmr preview.
0.1.12 - Flat Badge and Swing Speed Controls
- Made the flat corner-marker badge style the fresh-install default.
- Changed the fresh-install badge-to-swing timer spacing default to
1. - Added flat badge background shading alpha and corner-border alpha controls.
- Added slash commands
/tmr flatbg,/tmr flatborder,/tmr speedside, and/tmr speedpos. - Added Swing Timer Options buttons for swing speed number side and vertical position.
- Added Range Icon Options controls for flat badge style and flat badge alpha tuning.
All Relations
- All Relations
- Embedded Library
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- Required Dependency
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