TOG Tools — Lightweight Utility Toolkit for World of Warcraft
TOG Tools is a small collection of quality-of-life utilities that don't need a full addon of their own. Each tool lives in its own tab inside a single tidy window — open with /togt. New tools will be added over time.
Features
Name Prefix
Automatically adds a nickname in front of your chat messages so guildmates know who is talking, even when your character name doesn't match the name everyone knows you by. Useful for shared accounts, alts, or anyone who goes by a different name in their community.
- Set any nickname you like — it will be inserted at the start of your message before it is sent
- Fully configurable format: choose between (Name):, [Name], Name —, or any pattern you want using a simple format string
- Live preview updates as you type so you always see exactly what your messages will look like
- Enable per channel: Say, Guild, Officer, Party, Raid, Instance / Battleground, or a specific custom channel by name
- Option to skip messages that start with ! so addon commands like
!keysor!rollare never prefixed - Option to suppress the prefix automatically on characters where your nickname already matches your character's name
- Optional “hide duplicate main name” toggle — if you run Guild Roster Manager (GRM) with main-name-in-chat on and a guildmate's addon also puts their main in the message, this removes the duplicate so you see it once. Off by default; does nothing unless ticked and GRM is present.
- Works on all supported WoW versions — Classic Era, TBC, Wrath, Cataclysm, Mists, Retail, and Forever
Mailbox Stale Watcher
Track when mail is about to expire across every alt on your account, so a stack of Black Lotus or a hard-earned BoE never gets auto-deleted because you forgot to visit the mailbox in time.
- Captures a snapshot of every alt's mailbox each time that character opens a mailbox — no need to log into each alt to check.
- One-line chat alert when you log in if any alt has mail close to expiration. Threshold is configurable (default 2 days, adjustable 1–7).
- Tab lists every alt with expiring mail, showing each mail's sender, subject, and time remaining so you know exactly which character to switch to.
- Shows how recent each alt's snapshot is — snapshots more than a week old are flagged so you know to refresh them by visiting the mailbox.
- Account-wide: data is shared across all your alts on every realm.
- Read-only — this tab tells you what's about to expire, but does not open, reply, or delete mail. You handle that in-game like normal.
- Sister-guild names in the To: box — when you write a mail, the recipient box suggests members of your guild's sister guilds as you type, alongside the guildmates and friends it already suggests. Sister-guild names show in yellow under your own guild's green ones. The suggestions, the list of sister guilds and their rosters all come from the shared Guild Roster library (0.8.0 or later), so an officer sets the list once for every TOG addon and one switch covers your whole account. The link is mutual: an officer of each guild lists the other, and a guild that lists yours without being listed back gets nothing. The checkbox on the Mailbox tab is that switch; its tooltip says how many names are available right now, or which half of the setup is still missing if there are none.
Login Digest
Prints a one-line state-of-account summary in chat each time you log in, so you catch the important stuff the moment you're back — without opening anything.
- Choose which fields appear: expiring mail (across all alts), guildies online, hearthstone bind, bag fullness, and time since last logout.
- A field is hidden automatically when it has nothing to report (no expiring mail, no guildies online, and so on), so the line stays short.
- Toggle the whole digest, or any individual field, from its tab.
Logs
Persistent history of mail, trades, guild events, guild bank transactions, whispers, and gathering — a single tab with sub-tabs for each log type, plus a Graphs sub-tab that charts the data over time. Everything you send, receive, and gather is captured automatically so you can answer “who mailed me that Black Lotus last week?” or “how much ore did I farm this weekend?” weeks after the fact.
- Mail Log — every mail received and sent: sender / recipient, subject, items, money. Multi-item Take-All mails merge into one entry so a 12-item mail doesn't produce 12 rows. C.O.D. mail is recorded with its charge, tagged so it reads apart from money that was actually enclosed.
- Trade Log — every completed player-to-player trade: both sides of items and money, plus a dedicated column for enchants applied via the trade window's enchant slot. Arena and battleground trades are skipped to avoid noise.
- Guild Log — snapshots your guild's event history (joins, leaves, kicks, promotes, demotes, invites) and keeps entries beyond the in-game ~100-event cap. Per-guild buckets so alts in different guilds keep independent histories.
- Guild Bank Log — snapshots every guild bank transaction (deposits, withdrawals, moves between tabs, repairs, money in / out) the moment you open the guild bank, and keeps entries beyond the short rolling window the game itself retains. Per-guild buckets and item links you can shift-click into chat. If you also run TOGBankClassic, its bank characters' deposits, withdrawals and requests appear here too, tagged [TOGB] in the Tab column, with the other person named (banker > requester on a withdrawal, sender > banker on a mailed-in deposit) and one row for each step of a request — requested, mailed, handed over, cancelled or reopened. The Tab and Type filters show or hide those rows. Guild banks were added in TBC, so on Classic Era this sub-tab holds the TOGBankClassic rows only.
- Whisper Log — every whisper sent or received, both in-game and Battle.net. One search box matches across every column (message, partner, character); narrow by direction, type, or GM with the dropdowns and a date range, and click any column header to sort. Each row tags Battle.net and Blizzard GM whispers so they stand out at a glance.
- Gathering Log — automatically records everything you mine, herb, skin, fish, extract (gas), and pickpocket: the item, how many, where, when, and what you got it from (the vein, herb, node, pool, or creature, in its own Source column). Click any column header to sort or filter (e.g. just Mining, or zones grouped by continent), and a search box finds any item or source fast. It only logs what you actually gather — mob drops and other loot are left out. A summary panel sits above the table — total gathered, nodes worked, average yield per node, items per hour, your top zone, and per-source yield for your best three sources — and it reads the same filtered set the table does, so every figure honours the date range and column filters you have set.
- Graphs — line charts of your log data over time. Pick a log (Gathering, Mail, or Trade), choose a period (last 24 hours, 7 / 14 / 30 days, or all time), and use the per-log filter dropdowns to narrow what's charted — Gathering by character / profession / zone / source / item / expansion, Mail and Trade by character and direction / partner. One line per item, with a totals line below that names each series. Hover any point for that day's (or hour's) values.
- Diagnostics (Developer Tools only) — a compact, de-duplicated log of Lua errors and warnings, including blocked addon-action errors and “saved settings too large” failures, with a pop-up alert on new errors, an optional Titan Panel counter, and right-click-to-copy. Errors during loading are caught by the !!TOGT companion from the very start, without interfering with BugGrabber/BugSack. Hidden unless you enable Developer Tools, so most players never see it.
- Every sub-tab has a date range, a search box, and column-header menus — click a header to sort, or tick a multi-select filter on category columns (Type / Source / Zone / Tab). Filters cascade: narrowing one column trims the others' choices.
- Date range presets — Last 24 hours / 7 days / 30 days / All — plus a Custom day picker that expands an inline calendar grid so you can jump to any specific date.
- Account-wide: every alt's activity lands in the same store; filter the Character column or search a name to scope to one alt.
- Old entries past the retention threshold (default 90 days) are pruned automatically.
- Each log type can be turned on or off independently in the addon settings.
Gratz
Auto-congratulate guildmates and partymates when something gratz-worthy happens. Create named profiles — each one names a trigger type, criteria, destination channels, and a message template — then turn the ones you want firing on.
- Trigger: Achievement — Fires when a guildmate earns an achievement. Choose whether it counts guild members only or anyone visible, and filter by minimum point value so you only celebrate the big ones. Needs a version of WoW that has achievements, so in practice Retail.
- Trigger: Guild achievement — the same, for something the guild itself earns rather than a person. It reads as its own kind of event, so it gets its own profile and its own wording —
[player]becomes the guild's name. - Trigger: Level up (party) — Fires when a party member levels up inside a configurable min/max level band. Works on every WoW version.
- Trigger: Level up (guild) — Fires when a guildmate levels up, with the same min/max band plus an optional “only every Nth level” filter for milestone-only gratzing (e.g. 10 / 20 / 30 / ...). It only counts a level-up it watched happen with that person online throughout, so a guildmate returning after a break is never mistaken for a fresh ding, and it stays quiet about anyone who was already in the guild before you logged in.
- Template placeholders —
[player],[guild],[achievement],[link],[points],[category],[level]. Mix and match;[guild]fills in your own guild name on any trigger. - Channels per profile — Guild, Officer, Party, Raid, Say, Yell, Instance. Channels you're not connected to are silently skipped. Say and Yell only work inside a dungeon, raid or battleground: the game does not let an addon speak into them on its own out in the world, and Gratz always speaks on its own, so outdoors it skips them (without counting the fire) and tells you once in chat. On Midnight (12.0+) and Forever automatic Say/Yell is blocked everywhere.
- Sister guilds hear it too — if your guild is part of a GreenWall confederation, a Guild or Officer gratz crosses the bridge to the other guilds too. With GreenWall 1.14.0 or later it crosses straight away, with no key press needed; if no sister-guild member with GreenWall is online, nobody there could see it and nothing is said. With an older GreenWall the game only lets it cross when a key press is behind it, so it goes to your own guild at once and to the sister guilds on your next key press (a line still waiting after two minutes is dropped, and at most five wait at once). If a line isn't passed across — no key pressed in time, too many waiting, GreenWall not connected or gone, GreenWall still starting up when the line was sent, or the game or GreenWall refusing it — TOG Tools tells you in chat and quotes the line so you can type it yourself; if an older GreenWall reports an error while passing it, you're told it may not have reached them. GreenWall cuts off the end of a long line, and links count for much more than they look, so a short-looking gratz with an item link can be the one that gets cut; the line still goes and you're told it arrived cut short. Nothing changes if you don't run GreenWall.
- Cooldown per profile — prevents the same gratz firing twice when an event accidentally duplicates (e.g. across a loading screen). Default 5 minutes.
- Skip-self is automatic — the engine never congratulates you on your own events.
- Combat-safe — messages composed during combat queue and flush automatically when combat ends. A Say/Yell queued inside an instance whose fight ends outdoors is held rather than lost, and you are told once.
Smack
Make your character talk smack in combat. Build named filters — each one picks a trigger, where to say it, and a pool of lines — then tick the ones you want active. When the trigger hits, a random line from that filter is sent to chat. Think a halfling cleric trash-talking the boss while she keeps the group alive.
- Pick a trigger — your health dropping below a set %, your health recovering above it, your target's health dropping below a %, your mana getting low, a group member getting low, taking a big hit (a single blow past a % of your health), landing a killing blow, a pull starting, surviving a fight, a group member dying, getting feared/stunned, your own death (last words as a ghost), or Bloodlust/Heroism going off.
- Or bind a hotkey — any filter can be set to fire on a keypress instead of, or as well as, waiting for a trigger. Handy for a line you want to land on cue. A press skips the filter's cooldown (there's a one-second floor so a held key can't spam), and because a keypress counts as you talking, a hotkey can /say or /yell anywhere — the one way to do that outdoors.
- Type your lines — one per row; a random one is chosen each time it fires. Drop in
[me],[target],[hp],[targethp], or[member]and they fill in automatically. - Choose where — Say, Yell, Party, Raid, Guild, Officer, Instance, or Emote. Channels you're not in are skipped. An automatic trigger can only /say or /yell inside a dungeon, raid or battleground — outdoors the game silently drops an addon's /say, so Smack skips those channels there (no fire counted, no cooldown spent) and tells you once; use Party / Raid / Guild for auto-triggers in the open world, or a hotkey. Emote is not restricted on Classic. A Guild or Officer line crosses a GreenWall bridge to your sister guilds, like Gratz's: at once with GreenWall 1.14.0 or later, on your next key press with an older one.
- How often — set a cooldown in minutes (minimum 1) per filter so one rough pull doesn't spam your lines.
- Combat only — nothing fires out of combat, and a line won't repeat until the trigger resets (you recover, or a fresh target is pulled).
- Active or passive — the On checkbox in the list turns each filter on or off without deleting it.
Which versions get what. Everything above works on Classic Era, TBC, Wrath, Cataclysm, Mists and Retail 11.x. On Midnight (12.0+) and Forever the game stopped letting addons read another unit's health or watch the combat log, so six triggers are quietly unavailable there: target health, group member health, killing blow, big hit taken, group member death, and Bloodlust. Every trigger about you still works — own health and mana, pull, survival, crowd control, your death — along with the hotkey. Midnight also blocks addons from sending automatic Say / Yell / Emote everywhere (every other version allows automatic Say / Yell inside instances only, as above), so pick Party / Raid / Guild for auto-triggers there; a hotkey press is treated as you talking and goes through to any channel. Unavailable triggers simply aren't offered in the dropdown on a version that can't run them — and because your filters are shared across all your characters, one you built on Classic still opens on Retail with its trigger shown and tagged (Classic only), instead of looking blank or silently changing itself.
I'd Hit That
Shows your chance to actually hit whatever you have targeted — built right into your target frame, all the time, without opening anything. Pick a target and the numbers update instantly, so you can tell at a glance whether that boss is going to eat a third of your swings.
- One number per attack type — yellow (your special attacks), white swings, your off-hand, and ranged shots, each shown separately because they genuinely differ. Dual wielding penalises white swings but not yellow ones, and ranged shots never glance. Casters can turn on a spell hit line too.
- Reads itself — each number sits next to the icon of the weapon it applies to, so your sword shows your swing chance and your bow shows your shot chance. Hover any of them for a plain-language explanation.
- Colour tells you the story — green means you're at the hit cap for that target, amber means you're close, red means you're losing attacks. A line underneath tells you exactly how much more hit you need.
- Looks like part of your UI, because it is — it isn't a window and can't be dragged. It attaches to your target frame and moves, scales and disappears along with it. With ZPerl it borrows the exact styling, height and row spacing of the level and combo-point boxes; with ElvUI it matches the aura size and spacing from your own profile; with the default frames it matches Blizzard's debuff grid. Other unit-frame addons get a clean set of matching bubbles.
- Stack it your way — a column or a row, on the left, right or below your target frame.
- Handles “??” targets — raid bosses whose level the game won't tell you are treated as the worst realistic case, so the number stays honest.
- Costs nothing while you play — the numbers are only worked out when your target, gear, talents or buffs actually change. Nothing runs frame by frame.
- Not shown on Retail or Forever, where the game no longer reports hit chance as a stat — your attacks always land.
Addon Load Monitor
A diagnostic tab that shows every installed addon at a glance — how much memory it uses, whether it loaded successfully, and how long it took to load during the loading screen. Helpful for spotting heavy or slow addons, missing dependencies, or addons that failed to load.
- One row per installed addon: name, memory used, load time, and status
- Sort by any column — click the header. Status sorts failures first so you spot problems immediately
- Status badges: Loaded, On Demand, Disabled, Missing, Dep Missing, Wrong Version, Corrupt TOC, Outdated
- Summary bar shows total addons, how many loaded / failed / disabled, total memory used, and the overall loading-screen duration
- Accurate sub-millisecond load times for every addon when the !!TOGT companion is installed (a tiny no-UI helper that loads first and records the timing — auto-installed via CurseForge)
- Window resizes gracefully — columns compact and text truncates instead of wrapping
Slash Commands
/togt— open the main window/togt np— jump straight to the Name Prefix settings tab/togt al— jump straight to the Addon Load Monitor tab/togt mail— jump straight to the Mailbox Stale Watcher tab (also/togt mb)/togt login— jump straight to the Login Digest tab (also/togt ld)/togt gratz— open the Gratz tab (also/togt gz)/togt logs— open the Logs tab (last viewed sub-tab)/togt logs mail— jump straight to Logs > Mail (also/togt ml)/togt logs trade— jump straight to Logs > Trade/togt logs guild— jump straight to Logs > Guild/togt logs guildbank— jump straight to Logs > Guild Bank (also/togt gb)/togt logs whispers— jump straight to Logs > Whispers (also/togt wl)/togt logs gathering— jump straight to Logs > Gathering/togt logs graphs— jump straight to Logs > Graphs/togt settings— open the addon settings panel/togt vc— check addon versions across the guild (Classic only; not on Retail or Forever)/togt glcheck//togt gbcheck— print a diagnosis of Guild Log / Guild Bank Log capture to chat, for when a log looks empty (the bank one needs the guild bank open)/togt gldump [N]//togt gbdump [N]— print the newest N stored Guild Log / Guild Bank Log entries verbatim (default 100), for bug reports
Smack and I'd Hit That have no shortcut of their own — open the window and pick the tab. There is also a minimap button: click it to open the window, drag it anywhere on the ring, or hide it from the settings panel. It is a LibDataBroker launcher underneath, so Titan Panel and other broker displays pick it up on their own.
Requirements
- Ace3 (AceAddon-3.0, AceDB-3.0, AceGUI-3.0, AceConsole-3.0) — auto-installed by CurseForge
- !!TOGT companion — tiny helper that records full addon load timing and early diagnostics (auto-installed by CurseForge)
- Lib: VersionCheck-1.0 — powers
/togt vc, the guild-wide addon version check. Classic versions only; not needed on Retail or Forever (auto-installed by CurseForge) - Lib: LibGuildRoster — keeps track of your guild roster and your sister guilds' rosters; Gratz uses it to tell a guildmate from a passing stranger when an achievement scrolls past, and it puts sister-guild names in the mail To: box (auto-installed by CurseForge; the sister-guild features need 0.8.0 or later)
- LibDataBroker and LibDBIcon are optional — they provide the minimap button and the broker display. Without them everything else works exactly the same.
- GreenWall is optional — when it is loaded, Gratz and Smack hand their Guild and Officer lines to it so your sister guilds hear them (at once with GreenWall 1.14.0 or later, on your next key press with an older one). Without it nothing changes.
- WoW Classic Era, TBC, Wrath, Cataclysm, Mists of Pandaria, Retail, or Forever — all versions supported. Forever is the modern client running the original level-60 world, so it gets the Retail version of every tool.
Support
If you have any questions, bug reports, or feature requests, please feel free to reach out on Discord!
Recent Updates
v0.8.9 (2026-09-23) — Gratz and Smack lines now actually reach your sister guilds
New
- With GreenWall 1.14.0 or later, Gratz and Smack Guild and Officer lines reach your sister guilds straight away, with no key press needed. Sister-guild members need GreenWall 1.14.0 too to see them. If no sister-guild member with GreenWall is online, nobody there could see the line and nothing is said.
Fixed
- The v0.8.8 fix that sent Gratz and Smack Guild and Officer lines to your GreenWall sister guilds didn't work: the game only lets an older GreenWall pass a line across the bridge when a key press is behind it, and an automatic line has none, so every one was quietly dropped. Your own guild still saw them; the sister guilds never did. With an older GreenWall the line now goes to your own guild straight away as before, and is passed across on your next key press — any key, and it still does whatever it normally does.
- When a line can't cross, or arrives cut short, TOG Tools now tells you in chat and quotes it so you can type it yourself; the limits and every notice are listed under Sister guilds hear it too in the Gratz section above. Not yet tested in the game — if your sister guilds still don't see them, tell us on Discord.
v0.8.8 (2026-09-20) — Gratz and Smack now reach your sister guilds through GreenWall, and TOG Tools loads on WoW Forever
New
- TOG Tools now loads on World of Warcraft: Forever. Forever is the modern game client running the original level-60 world, so it behaves like the Retail version of TOG Tools: every tool works as it does on Retail, Smack included. Update the !!TOGT companion to 0.2.3 or later at the same time — it gained Forever support in step with this release, and TOG Tools cannot load without it. Not yet tested in a Forever client — if something looks wrong there, tell us on Discord.
Fixed
- A Gratz or Smack line sent to Guild or Officer stayed in your own guild — if your guild is part of a GreenWall confederation, the sister guilds never saw it. GreenWall only relays what you type into the chat box yourself, and an addon speaking on your behalf goes around the chat box, so nothing we said was ever passed along. Both tools now hand their guild and officer lines to GreenWall the same way a typed line is, so a congratulation or a smack talk shows up in every guild on the bridge. Your own guild still sees it exactly once. Nothing changes if you don't run GreenWall.
- A plain item — one with no enchant, suffix or gems — could appear twice in the Guild Bank log for a single TOGBankClassic movement, depending on whether your game already knew the item when the row arrived. The log now recognises the item the same way either way, and any doubled rows already in your log are merged the next time the log is written to.
- Smack did not load on Retail at all, even though this page and the README have said since August that it works there. The description was right about the tool and wrong about the packaging — the Retail build simply left it out. It is included now, so Retail players get the Smack tab with the same behaviour described above: every trigger on 11.x, the six other-unit triggers quiet on Midnight, and the hotkey everywhere.
v0.8.7 (2026-09-15) — The sister-guild name suggestions in the mail To: box now come from the Guild Roster library
Changed
- The sister-guild names suggested in the mail To: box are now provided by the shared Guild Roster library (0.8.0 or later) rather than by TOGTools itself, so every TOG addon offers the same names and there is one on/off switch for your whole account instead of one per addon. The checkbox on the Mailbox tab is that same switch — it is also in the Guild Roster window — and its tooltip still tells you how many names are available, or what is missing if none are. If the Guild Roster library on your client is older than 0.8.0, the tab says so in the checkbox's place.
v0.8.6 (2026-09-14) — Sister-guild names in the mail To: box, bank-character movements and requests in the Guild Bank log, Smack and Gratz no longer “send” a Say/Yell the game drops outdoors, Smack notices lava, and an odd name can no longer break a trigger
New
- The mailbox's To: box now suggests members of your sister guilds as you type, just as it already suggests your own guildmates and friends — sister-guild names show in yellow, under your own guild's green ones, so you can tell them apart at a glance. The sister-guild list and rosters are kept by the shared Guild Roster library (0.7.0 or later), so every TOG addon sees the same ones and an officer sets the list once. A checkbox on the Mailbox tab turns it off, and its tooltip tells you how many sister-guild names are available right now — or, if none, exactly what is still missing.
- If you also run TOGBankClassic, its bank characters' deposits and withdrawals now appear in the Guild Bank log alongside the real guild bank's, tagged [TOGB] in the Tab column so you can tell the two apart at a glance. The Tab column's filter lets you show only those rows, or hide them. Works on Classic Era, where there is no guild bank at all, as well as TBC.
- Those rows now say who the other person was. A withdrawal that was mailed or handed to a guildmate shows banker > requester in the Player column, and a deposit that arrived in the mail shows sender > banker.
- TOGBankClassic's requests are in the Guild Bank log too: one row each time an item is requested, mailed, handed over, cancelled or reopened, with both people named, the quantity that step covered, and the reason next to the item when a request was cancelled. They share the Type column with deposits and withdrawals, so the Type filter can show only requests or hide them. A mailed request and the withdrawal that fulfilled it both appear — they are the same delivery seen from two sides.
Fixed
- A Smack trigger set to Say or Yell looked like it fired out in the world — its count went up — but nothing appeared in chat. The game only lets an addon speak into Say or Yell on its own while you are inside a dungeon, raid or battleground; outdoors it needs a real keypress. Smack now knows that: outdoors it skips those channels for automatic triggers (without counting the fire or spending the cooldown), tells you once in chat why, and its tooltips say where Say/Yell will and won't work. A hotkey still works everywhere, and Party / Raid / Guild are never restricted.
- Gratz had the same problem: a profile set to Say or Yell looked like it fired outdoors but nothing appeared. Gratz always speaks automatically, so out in the world those two channels can never work for it; it now skips them there (without counting the fire or spending the cooldown), tells you once, and its tooltips say so. Inside a dungeon, raid or battleground they work as before, and Party / Raid / Guild work everywhere. A gratz that was waiting for a fight to end is checked again when it does, so one queued inside an instance is never thrown away silently if the fight ends outside.
- Smack's “big hit” trigger never noticed environmental damage — lava, fire, slime, drowning, a fall — even though on Classic those are often the biggest single hits you take. Get knocked into lava mid-fight and it now speaks up like it does for a crushing blow. Damage you take from a mob's retaliation shield counts too. As before, Smack only talks while you are in combat, so a long fall on the way somewhere stays quiet.
- A percent sign in a player's, guild's or achievement's name could stop a Gratz or Smack message going out at all, with an error instead of a line of chat. Any name now comes through as written.
- The sister-guild name suggestions in the mail To: box keep working alongside other mail addons. One that sets up its own suggestions after TOGTools could quietly switch ours off for the session; every visit to a mailbox now puts them back, and both addons' suggestions appear together.
Changed
- Gratz profiles and Smack filters that react to the same event now always speak in the order the settings list shows them, even if two are given the same display name.
v0.8.5 (2026-08-19) — Guild level-up congratulations work again
Fixed
- Gratz stopped congratulating guildmates on levelling up. Guild level-ups were being reported to it by another part of the suite, and a change there meant it simply stopped hearing about them — no error, no warning, nothing in the settings to suggest anything was wrong. Gratz now watches the guild roster for level changes itself, so it no longer depends on being told.
- It only does that watching if you actually have a guild level-up profile switched on. If you don't, nothing extra runs at all.
- Everything else about the trigger is unchanged: it still only celebrates a level-up it watched happen while the person was online, it stays quiet for the first look at the roster after you log in, and it stays quiet for someone who joined the guild since. Your minimum and maximum level, the “only every Nth level” setting and the cooldown all behave exactly as before.
Changed
- Documentation: this page and the README have been brought back in line with what the addon actually does. The most important correction — Smack was described as Classic-only and it isn't. It works fully on Retail 11.x, and on Midnight only the six triggers that need another unit's health or the combat log are unavailable; everything about your own character still fires, as does the hotkey. If you play Retail and skipped Smack because of that line, it was wrong.
- Also newly written down, having shipped without ever being described: Smack's hotkey (fire any filter on a keypress — it skips the cooldown and can speak in channels an automatic trigger can't), the minimap button and its Titan Panel / broker support, and Gratz's fourth trigger for achievements the guild itself earns.
