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The Great Expedition

One life. One road. One Company. The complete Hardcore guild-found challenge in one addon: enforced rules, guild calendar, Tribute auction house, nameplates, swing timer, survival systems, achievements. Everything you need - nothing that plays for you.
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TheGreatExpedition-v1.1.3.zip

File nameTheGreatExpedition-v1.1.3.zip
Uploader
DaaNoobZDaaNoobZ
Uploaded
Jul 21, 2026
Downloads
5
Size
186.2 KB
Flavors
Classic
File ID
8482188
Type
R
Release
Supported game versions
  • 1.15.9
  • 1.15.8

What's new

The Great Expedition — Changelog

1.0.28 – 1.1.3

Three challenge modes

  • At a character's first login you now choose a mode in a pop-up (before the Oath). The choice is explained in full, is permanent, and locks itself with a UI reload — it can't be changed afterwards anywhere.
  • True Challenge — only The Great Expedition may run. Any other non-Blizzard addon is automatically turned off and the UI reloaded.
  • Hard — quality-of-life addons are allowed, but the ones that play the game for you are automatically disabled: questing guides (Questie, RestedXP, Guidelime, Zygor…), gathering/node maps (GatherMate…), automation (WeakAuras, TradeSkillMaster, DBM, BigWigs, GTFO, rotation helpers…), and damage/threat meters (Details, Recount, Skada, Omen…). The full banned list is in the Codex and the description.
  • Easy — all addons allowed, but you are treated as an outsider (no kin trade/group/mail) until level 60.
  • Each member's mode is shown in the guild status roster.

Economy — now tamper-proof and GM-run

  • The Guild Master is the ledger-keeper: he closes the lots (the Reckoning) and sorts the Tributes. Stewards only hold and deliver goods.
  • Your Tribute balance is recomputed from source — verified achievement points plus sales won minus payments made — so a doctored SavedVariables number does nothing and self-corrects on the next sync/reload.
  • Achievement points are verified against the guild-synced achievement record (not your client's self-report) before any Tributes are minted; over-claims are flagged to the GM.
  • The GM can reconcile the whole Vault (every Tribute must equal points minted minus the sale tithe) from the ledger window.
  • Bank stewards are appointed by name now (verified in the guild and not failed), with a list and GM remove buttons — no more targeting.

Survival (Wayfarer)

  • Low Vigor now bites: at 0 Vigor your Satiety and Hydration drain 20% faster (10% below half Vigor).
  • High Resolve steadies you: above 50/75/90% it slows Vigor loss and Strain gain by 10/20/30%.
  • True mode only: letting Satiety or Hydration sit at zero for over 5 minutes forfeits the run.
  • These effects are now shown in the bar tooltips.

Fixes & polish

  • Failing no longer auto-removes you from the guild — the run is void and the guild is notified, but leaving is your choice.
  • Nature damage in combat text is now teal, not green (green is reserved for healing).
  • Calendar now uses Server time (converted and labelled), and days with several events show a clean "N events" count instead of overlapping text — click the day for the full list, sign-up and create window. Removed a stray overlapping time label.
  • Guild-owner (Gotge…) characters, solo play, and the fail consequences are documented in the Codex and description.
  • Now marked compatible with game versions 1.15.8 and 1.15.9.

Note: this update re-shows the Oath once (the rules text changed), and every existing character is asked to choose its mode on next login.

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