v4.1.1-bcc
What's new
Changelog
4.1.1 — 2026-08-07
- Fixed: updating RPVox reset your settings. Any release that re-applied stock chances overwrote every trigger's chance with the built-in value, so a player who had tuned their sliders lost the lot on update. A chance you set yourself is now marked as yours and is never overwritten again — the same way an edited line list already was. The old migration that capped hand-made triggers at 0.5% no longer touches them either.
- The quiet gap now defaults to 5 seconds instead of 3 minutes. Existing profiles keep whatever you have set; this only changes what a new profile starts with.
4.1 — 2026-08-07
- Every class now has a pack. Druid, Rogue, Warlock, Paladin and Shaman
join Priest, Mage, Warrior and Hunter. 2,056 new hand-written lines across
136 abilities, each class with its own voice:
- Druid — a Kaldorei only half returned from the Emerald Dream, speaking slightly out of step with the present and unsure which war this is.
- Rogue — a guild-trained professional who regards killing as skilled trade work. Rates, tools, standards, and no cruelty whatsoever.
- Warlock — a contract lawyer who deals in souls. Everything is terms, clauses and arrears, and his demons are difficult staff.
- Paladin — a Blood Knight who takes the Light by force and resents needing it. He does not pray and he will not kneel.
- Shaman — an old orc who negotiates with elements that are frequently in a mood, and gets better conversation from the wind than from people.
- Fixed: your character addressed herself when self-targeted. Healing, shielding or buffing yourself leaves you as your own target, and the target token was filling in your own name — so a line meant for an enemy came out aimed at you. You no longer count as a target: lines that name one become ineligible while you are self-targeted, and the untargeted lines in each set are used instead. Every healing set has plenty of those, so self-healing still speaks; it simply stops saying your name.
- Line clean-up pass. Fixed lines that read as nonsense to anyone who only
sees the chat text and not the ability that fired —
"Hands will do."on a melee swing now reads"I do not need a weapon for you."Two emotes began with an article, so they rendered as "Name the body settles into the dirt"; both now begin with a verb. Removed all game-mechanics vocabulary, most of it a Fade set written entirely in raid jargon ("Dropping threat", "That should hold the pull"), now rewritten in character. - Combat ability chance raised to 10%. Every class ability and melee now rolls at 10% rather than the old 0.05–5% spread. The single global gap still governs everything, so this changes how promptly a character speaks once the gap has elapsed, not how often they speak overall.
4.0.2 — 2026-08-07
- Fixed: mashing a key bought extra chance rolls. Every press of an ability rolled separately, including the dead presses players make while waiting on a cooldown. Anyone who taps quickly triggered lines far more often than their setting implied — at 20%, four rapid presses fired 59% of the time. There is now at most one roll per 1.5 seconds, whatever is pressed, so the frequency you set is the frequency you get. No roll is lost for an action you actually took.
4.0.1 — 2026-08-07
- Fixed: RPVox blocked mouse wheel camera zoom. The addon watched the mouse wheel as one of its input surfaces, which consumed the event before the camera zoom bindings could see it. There is no API to propagate a handled wheel event, so the wheel is now left alone entirely. Clicks, keys and gamepad buttons still serve as flush triggers.
4.0 — 2026-08-07
First public release.
What is in it
- Speaks roleplay lines in
/sayand/emfor combat, reactions and everyday life. Never yells, and there is no setting to make it. - Combat — a line set per ability, matched on spell name so every rank works.
- Reactions — low health, death, resurrection, killing blow, entering and leaving combat, being interrupted, levelling, falling, drowning, and gear falling apart.
- Idle — eating, drinking, healthstones, mana potions, fishing, mining, herbalism, skinning, mounting, accepting and completing quests, discovering an area, and crafting across ten professions.
- Moods — four for the priest: grim, weary, serious, happy. The same character on four different days rather than four different characters.
- Profiles — one per character, each with its own class, mood, lines and frequency, bound to whoever you log in as.
- Line editor — every trigger is editable in the settings window. A trigger you have touched is marked as yours and is never overwritten by an update.
- One global gap governs all speech, so RPVox never talks over itself. The frequency slider is logarithmic, because the useful range is the bottom of it.
Included voices
- Priest — a Forsaken shadow priest, in four moods.
- Mage — an arcanist, single voice.
- Hunter — a Sin'dorei noblewoman, single voice.
- Warrior — single voice.
- Druid, Rogue, Warlock, Paladin and Shaman fall back to the generic set.
Recent work leading up to this release
- Hunter pack added. 666 lines: 27 abilities including the full pet suite, traps, Feign Death and Arcane Torrent; all seven core reactions at 40 lines each; the four newer reactions at 20; seven idle sets at 12.
- Targeting pass. Combat lines now name what you are fighting. 5,355 of 5,528 combat lines carry the target token — 97%, or every single one excluding emotes, which read as stage directions and are deliberately left untargeted. A line that names a target will not fire when you have none, so each set keeps untargeted fallbacks.
- Non-combat triggers are deliberately not targeted. There is no enemy to name while you are fishing.
Known gaps
- Mage and warrior have no mood packs yet; both speak in a single voice.
- Druid, rogue, warlock, paladin and shaman have no class pack.
- The priest's newer reactions and all idle triggers have base lines only, with no mood variation.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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