promotional bannermobile promotional banner

ProperProcs

Replaces default class procs and adds the new ones
Both Eclipse procs reworked (lunar, solar) and owlkin's frenzy (moving) on top

Both Eclipse procs reworked (lunar, solar) and owlkin's frenzy (moving) on top

Description

ProperProcs

Animated on-screen effects and sounds for procs Blizzard barely shows, draining columns for the bleeds you keep on enemies, and effects that last exactly as long as the buffs you keep on yourself. Works in raids, dungeons, Mythic+ and PvP. Requires patch 12.1.

Features

  • Effects beside your character for tracked procs
  • Adjustable stack thresholds, and a colour of your own per state
  • A game sound per state, or silence
  • "Replace audio instead": mutes the game's own sound for a proc, so only yours plays (Killing Machine: Blizzard's spell alert sound)
  • Debuff columns draining with the time left on your target
  • A poisoned dagger under your character for Envenom, draining right to left
  • The moon or the sun beside your character for the whole of an Eclipse, eclipsed as it runs out
  • A screeching moonkin above your character's head while Owlkin Frenzy is up
  • Frost: a spectral runeblade that blazes with frost when Killing Machine caps, with its alert sound in combat too, spectral scythes for Exterminate, five crystals of ice at 5 Razorice, hoarfrost for Rime, a band of blizzard-light that drains with Pillar of Frost, and Murderous Efficiency's skull in cold fire for Frostbane
  • Pick the blood's colour, the refresh glint's, Envenom's poison, and each Eclipse's light and body
  • Refresh glint in the last 30% of a debuff
  • Enemy counter: carriers / enemies, 10+ past ten
  • Counter turns green when enough enemies carry the bleed (adjustable)
  • Hides Blizzard's spell alerts in supported specs (optional)
  • Test mode, mover, scale and spacing
  • Only your own class is shown
  • Minimap button and addon compartment entry
  • Account-wide settings

Supported

  • Enhancement Shaman: Maelstrom Weapon, Tempest, Overflowing Maelstrom
  • Assassination Rogue: Garrote, Rupture, Envenom
  • Balance Druid: Eclipse (Lunar and Solar), Owlkin Frenzy
  • Frost Death Knight: Killing Machine, Exterminate, Razorice, Rime, Pillar of Frost, Frostbane

Installation

  1. Extract to Interface/AddOns/ProperProcs/
  2. Type /pp in game

Commands

Command Description
/pp Toggle the window
/pp test Cycle every effect
/pp move / /pp lock Unlock or lock the effects
/pp reset Reset position and size
/pp status Report for bug reports
/pp debug Debuff test bench (/pp debug report for details)

Notes

  • Some procs are hidden from addons in combat: their effects still show there, their sounds play only out of combat (Killing Machine's is played by the game itself, so it plays in combat too).
  • Since patch 12.1.5 the game stops the sounds it plays itself after five seconds.
  • "Replace audio instead" mutes a sound file, not a proc: Blizzard plays one sound for every spell alert, so all of your alerts go quiet with it. Hiding Blizzard's alerts hides their art only; their sound still plays unless replaced. The game's sound comes back when the proc is inactive, ProperProcs' sounds are off, or the addon is disabled.
  • The enemy counter needs enemy nameplates on and follows up to 12 enemies.
  • Debuff columns show only your own bleeds.

License

MIT License

ProperProcs Team

profile avatar
  • 4
    Projects
  • 736
    Downloads

More from wladcazboza