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ProcDoc

Big, pulsing proc alerts for WoW Forever. Never miss a proc again, with drag-and-drop placement, timers, stack tracking and custom art.
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ProcDoc-v4.16.0.zip

File nameProcDoc-v4.16.0.zip
Uploader
wsmaxcywsmaxcy
Uploaded
Nov 11, 2026
Downloads
9.2K
Size
3.1 MB
Flavors
Forever
File ID
9555894
Type
R
Release
Supported game versions
  • 1.60.1

What's new

v4.16.0: Charges and countdowns that follow your casts

A full check of every proc turned up a batch of fixes, mostly for how procs behave mid-fight.

Charges and countdowns in combat

  • Eclipse (Druid): each Wrath adds 2 charges, up to 4, and each Starfire uses one. It used to show full charges every time.
  • Charge dots count down as you spend them for a proc you already had when the fight started (Fingers of Frost and others).
  • Recasting a buff you track (Arcane Blast, Slice and Dice) starts its countdown over.
  • No lone dot: a buff that doesn't stack no longer shows a single dot under its alert.

Proc fixes

  • Mongoose Bite (Hunter): lights up after you dodge (it was watching the enemy's dodges).
  • Decimation (Warlock): stays up for its 10 sec window. Soul Fire no longer clears it.
  • Heating Up (Mage): Pyroblast uses it up.
  • Clearcasting (Druid): Wrath no longer clears it, as in the game.
  • Maelstrom Weapon (Shaman): a free Lightning Bolt no longer throws off the stack count, and stacks you start a fight with keep their real time left.
  • Adding a spell that is already built in under another name (Arcane Concentration is Clearcasting, Nightfall is Shadow Trance) now tells you so, instead of making a second alert that takes over the first.

Other

  • The /procdoc trace log only lists abilities you have ticked, so it no longer fills up with the rest.

Something not right on your class? Run /procdoc check and paste what it says in a comment.

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