1.9.15
What's new
Fixed
- Colouring could stop partway through a fight and not come back until combat ended. A rule's container could get switched off mid-pull, and nothing was allowed to switch it back on while you were still in combat — so a nameplate that lost its colour stayed that way. PlateTweaks now checks once a second and turns them back on immediately, without waiting for the fight to finish. This is the "some mobs colour, some don't, same pull" case.
- Aura slots are on by default, and stay on. The
/pt slots offdiagnostic switch survived reloads silently. It puts every rule back on the old path, which costs roughly ten times as much per nameplate and is a visible stutter on a big pull — reported as a performance bug by people who had forgotten they turned it on. Anyone carrying it is put back once; turning it off again still sticks.
Added
/pt statusnow reports how many containers were found switched off mid-fight and recovered. If you still see colouring drop out, that number tells me whether this was the cause.
Note
This release also folds in the 1.9.12–1.9.14 test builds, which were never published here.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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