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PlateTweaks

Colors enemy nameplate health bars and borders based on which of your own debuffs are active on them.
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1.9.15

File namePlateTweaks-1.9.15.zip
Uploader
Uncle_JeebzUncle_Jeebz
Uploaded
Aug 27, 2026
Downloads
212
Size
305.9 KB
Flavors
Retail
File ID
8743236
Type
R
Release
Supported game versions
  • 12.1.0

What's new

Fixed

  • Colouring could stop partway through a fight and not come back until combat ended. A rule's container could get switched off mid-pull, and nothing was allowed to switch it back on while you were still in combat — so a nameplate that lost its colour stayed that way. PlateTweaks now checks once a second and turns them back on immediately, without waiting for the fight to finish. This is the "some mobs colour, some don't, same pull" case.
  • Aura slots are on by default, and stay on. The /pt slots off diagnostic switch survived reloads silently. It puts every rule back on the old path, which costs roughly ten times as much per nameplate and is a visible stutter on a big pull — reported as a performance bug by people who had forgotten they turned it on. Anyone carrying it is put back once; turning it off again still sticks.

Added

  • /pt status now reports how many containers were found switched off mid-fight and recovered. If you still see colouring drop out, that number tells me whether this was the cause.

Note

This release also folds in the 1.9.12–1.9.14 test builds, which were never published here.

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