Description
Use the /path command for want you want to find — a mob, an item, a herb, a vein of ore — and it pulls every known spawn from your installed databases, solves a near-shortest route through them, and hands the route to TomTom's arrow so you can just follow it. When you reach a node, the arrow automatically advances to the next one.
Features
- Route anything. Mobs by name, an item, gatherable nodes (herbs, ore, chests, lockboxes), a targeted NPC, or a raw NPC id.
- Genuinely short routes. A 2-opt solver orders the stops into a near-shortest path rather than a random walk, starting from wherever you're standing.
- World map overlay. Draws the full route as a numbered polyline, with the current node highlighted.
- Minimap guidance. Shows the next several nodes as dots (with an optional connecting line) so you can navigate without opening the map.
- Click-to-target button. A movable button that targets the node the arrow is pointing at, and optionally raid-marks it.
- Saved lists. Store your regular farm routes (/path list add farm Ravager, Warp Chaser) and run them any time with /path go farm.
- Multiple databases. Reads spawn data from Questie and/or GatherMate2, and lets you compare and pick the best source per node type with /path source.
- Zone-aware. Routes stay in your current zone by default; append all to search everywhere.
- Survives reloads. An unfinished route comes back after a /reload or logout as long as you're still in the same zone.
- Fully configurable via /path set, /path config, and in the game's own settings panel.
Requirements
- Questie (https://www.curseforge.com/wow/addons/questie) — required for mob, object, and item routes.
- TomTom (https://www.curseforge.com/wow/addons/tomtom) — for the waypoint arrow (routes still solve without it, but there's no arrow).
- GatherMate2 (https://www.curseforge.com/wow/addons/gathermate2) — optional; an additional/alternative source for gathering nodes.
Quick start
/path help list every command
/path name Ravager route through a mob by name
/path herb route through nearby herbs
/path ore route through nearby ore
/path item [link] route through everything that drops an item
/path item name of item #in nagrand: /path item mote of air
/path node copper vein
/path target route through your current target's spawns
/path go <list> run a saved list
/path next / stop / status
/path source compare node databases and pick one




