Improved Forever: Immersion 0.1.0
What's new
- New module (formerly Interface): the HUD made for the controller and the scene. Needs Spoken.
- The gamepad bar as spell diamonds laid out like your buttons, with cooldown rings and beats, cast progress round each diamond, and small diamonds for your bag slots, a hunter's ammo and a warlock's soul shards.
- Portrait cards for you, your pet and your party on the experience line; your health as a bar over it.
- The target's health and cast across the top; your cast as a long line over the cards, with a crosshair diamond that greys out of range; your buffs and cooldowns in rows along the bottom; the chat as just its lines.
- NPCs talk as subtitles, following Spoken's voice, answered from the controller; quest rewards as round icons with their comparison beside the panel, and Complete waits until one is picked.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include