iLevelGS-2.5.zip
What's new
09/09/2026 - V. 2.5 - Release
- Fixed a major bug in raid/party scenarios where a new mouseover scan would silently kill an already-running scan on a different player without ever reporting a result, leaving GearScore/ItemLevel blank for most players scanned while mousing across many raid frames in sequence.
- Replaced the incomplete-timeout fallback (which previously displayed partial, potentially incorrect gear data) with a persistent per-player storage: a scan attempt that times out or gets interrupted keeps whatever slots it already found and only re-checks the missing ones on the next hover, instead of showing incomplete numbers.
- Reduced mouseover check interval from 0.5s to 0.25s for faster GearScore/ItemLevel detection.
- Fixed a bug where transient inspect states (throttled, tooltip changed, tooltip not shown) were incorrectly treated as hard failures, causing 30+ second delays before retrying.
- Fixed duplicate tooltip entries by attaching new callbacks to an already-running inspect instead of stacking a second one.
- Character window now updates ItemLevel/GearScore immediately after an item upgrade (ITEM_UPGRADE_MASTER_UPDATE event).
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