Description

HealForever is now part of ForeverUI
Everything this addon did now ships inside ForeverUI - the same party and raid frames, the same click-to-heal, built from the same code. This project stays up so existing installs keep working, but new work happens there.
You don't have to take a whole interface
ForeverUI asks one question when you install it: how much of it do you want? Answer Frames only and everything else switches itself off - action bars, bags, chat, the map and nameplates all go back to the game - and you are left with exactly what this addon gave you and nothing more. You can change that answer at any time from its first page, or with /fui only frames.
What has changed since this build
- The healer window was rebuilt. An icon sidebar, binding rows showing the bound spell's own icon with an x to clear it, a spell search, and Save now in the footer.
- A tank layout arrived beside it - threat on every frame, a loose list, a centre-screen aggro alarm and one-click engage. A druid or paladin who does both keeps both sets.
- One profile per character now covers the whole addon, so there is no second save to keep in step.
- Everything the frames already did is still here: click-casting across 8 mouse buttons and 8 modifier combinations, incoming heals split from other healers', dispellable debuffs drawn in combat, your own HoTs with countdowns, missing raid buffs, threat borders, the Focus group, and roles you set yourself.
Moving over
- Install ForeverUI.
- When it asks how much of it you want, choose Frames only.
- Choose Healer.
That is the whole migration. Your click-casting is set up on the first login, the same way it was here.
Built for WoW: Forever and Classic Era. Interface 11509 and 16001. No dependencies.







