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HealForever

This Got Rolled Up Into the Larger "ForeverUI" Project
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HealForever 1.0.15

File nameHealForever-1.0.15.zip
Uploader
SolindiusSolindius
Uploaded
Nov 11, 2026
Downloads
61
Size
4.9 MB
Flavors
ClassicForever
File ID
9561245
Type
R
Release
Supported game versions
  • 1.60.1
  • 1.15.9

What's new

HealForever 1.0.15 - the frame engine as it ships in ForeverUI 1.0.15.

  • Weakened Soul: no more guessed countdown. In a fight Forever hides teammates' debuffs from addons, so after your shield the frames drew a guessed Weakened Soul: a fixed 15 seconds with a question mark for an icon. It is gone. The real Weakened Soul is drawn by the game itself, with its true time left, in the HoT row at the top-left of each frame, and it stays on even when the HoT row is switched off.

  • Contingency Plan and every cure land on the player you click. A friendly spell aimed at that player's target went on the caster instead. The click itself now refuses that for Contingency Plan and every cure, whatever was saved before. Dispel Magic can still be aimed at a teammate's target on purpose; picked from the healer list (not the harmful list) it lands on the player you click.

  • Click a dead player to resurrect them. A heal click on a dead player casts your resurrection on them: Resurrection, Redemption, Ancestral Spirit, and Rebirth for a druid (in a fight too, if you have a battle rez). Healer tools > Smart cast turns it off.

  • Size your frames from the title bar. A small button beside the lock on each grid's title bar opens width, height, scale, name size and the mana bar as sliders. The window stays put while you drag, and in a fight the change lands when it ends.

  • Weakened Soul is no longer hidden under Renew in a fight, and a shield clicked on a teammate's frame is remembered on that frame again.

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