ForeverPlus-0.8.6.zip
What's new
0.8.6: two currencies on the info bar, and weapon buffs on German clients
Merchant's Favor and Honor Points on the info bar. Two more figures for the row at the top of the screen, each with the currency's own icon, showing what the character you are playing holds. A figure turns red once it holds as much as the game allows, and hovering it shows that limit. Both are off until you switch them on, on the Info bar page.
Weapon buffs are read on German and other clients. On a German client the imbue on a Shaman's weapon was always reported missing, and no imbue, poison, stone or oil on a weapon was ever read. Both are fixed. Some clients name an imbue so differently from its spell that no comparison can match the two; there ForeverPlus learns the name when you cast it, so recasting the imbue once clears the warning for good, for every character on your account.
The error filter is off until you switch it on. Hiding the red errors could leave a new player wondering why their character did nothing, with the one line that would have said why gone. It now waits to be switched on, on the Gameplay page; if you already use it, it stays as you have it. Its categories show as soon as you open it, with nothing left to fold out.
Holding Shift no longer pauses the greed rolls. A roll comes up whenever somebody in the group loots, so there was never a moment to be holding it. The switch is gone; greed on greens itself works as before.
One setting fewer for GossipAuto. "Say when an unfamiliar service turns up" was always grayed out, since nothing could ever switch it on. It is no longer shown.
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