Description
ForeverBuff
One keybind buffs you and your group. Press it out of combat and ForeverBuff casts the next buff that is missing or about to run out, on you first, then on your party or raid.
Built from scratch for World of Warcraft: Forever.
Features
- One key for all buffs - each press casts one buff: the highest-priority buff that is missing somewhere.
- Renews buffs before they expire - a buff counts as due once less than 60 seconds remain (adjustable).
- Weapon buffs - shaman imbues such as Rockbiter Weapon are read straight from the weapon, remaining time included, and applied with the same key. Main hand, off hand or both.
- Options dialog - tick the spells to cast from your whole spellbook, one row per spell with its rank.
- Best rank, always - the highest rank you know is cast, and any rank counts as buffed, including higher ranks from other players.
- Buffs that replace one another - hunter aspects, paladin auras and blessings, mage and warlock armors, shaman shields: the highest ticked one is the one that is wanted. If another one is active, it is shown as missing and the key replaces it.
- On-screen reminder - names the next buff that is missing or running out, and who needs it.
- Party and raid aware - checks every group member who is alive, online, in range and can be buffed.
- Minimap button - left click opens the options, right click switches buffing on or off. Works with button collectors such as Leatrix Plus.
- Broker displays - data bars such as EllesmereUI's show the number of buffs that are missing or running out. With EllesmereUI installed the options dialog takes its look.
Getting started
- Open Key Bindings -> ForeverBuff and bind Cast next missing buff.
- Type
/fband check the ticked spells. - Press the key out of combat. Each press casts one buff.
Options
- Tick a spell to have the key cast it. Untick it to skip it.
- Click the target text on the right of a row to choose where the buff goes: group, self, main hand, off hand or both hands. Weapon buffs need one of the hands.
- Renew buffs below sets the threshold in seconds. 0 means only buffs that are missing outright.
Settings are saved per character.
Good to know
- Out of combat only. WoW does not let addons choose spells or targets during combat. This applies to every buff addon.
- Tested in game with Druid, Shaman and Hunter. The other classes use the spell data of the WoW Forever client but have not been played with the addon yet. Anything missing can be ticked in
/fb. - Not supported yet: rogue poisons and other weapon items (they are items, not spells), group buff variants such as Gift of the Wild, buff templates.
Feedback and bug reports are welcome in the comments.
Inspired by SmartBuff, written from scratch for WoW Forever. Not affiliated with SmartBuff.
Deutsch
Eine Taste bufft dich und deine Gruppe. Außerhalb des Kampfes drücken, und ForeverBuff castet den nächsten Buff, der fehlt oder bald ausläuft.
- Eine Taste für alle Buffs, jeder Druck castet einen
- Erneuert Buffs vor dem Ablauf, Schwelle einstellbar
- Waffenbuffs: Schamanen-Waffenverzauberungen wie Felsbeißer werden direkt an der Waffe erkannt, mit Restzeit, und per Taste aufgetragen. Waffenhand, Schildhand oder beide.
- Optionsfenster (
/fb): Zauber aus dem ganzen Zauberbuch anhaken, eine Zeile pro Zauber mit Rang. Ein Klick auf den Text rechts wählt das Ziel: Gruppe, selbst, Waffenhand, Schildhand, beide Hände. - Immer der höchste Rang, jeder Rang zählt als gebufft
- Buffs, die sich gegenseitig ersetzen (Jäger-Aspekte, Paladin-Auren und Segen, Rüstungen, Schamanen-Schilde): der oberste angehakte ist der gewünschte und ersetzt einen anderen aktiven
- Minimap-Button: links Optionen, rechts an/aus, funktioniert mit Leatrix Plus
- Broker-Anzeigen: Datenleisten wie die von EllesmereUI zeigen die Zahl der fehlenden oder ablaufenden Buffs. Mit EllesmereUI übernimmt das Optionsfenster dessen Look.
Gut zu wissen: Nur außerhalb des Kampfes. Im Spiel getestet mit Druide, Schamane und Jäger. Schurkengifte werden noch nicht unterstützt.



