File Details
Focal Point 1.0.15
- R
- Jul 13, 2026
- 567.27 KB
- 16
- 12.0.7
- Retail
File Name
FocalPoint_1.0.15.zip
Supported Versions
- 12.0.7
Focal Point 1.0.15
Added:
- Added profile-aware text template selection to the Text Builder.
- Added support for viewing text templates from all available profiles.
- Added clear profile labels so templates with the same name can be distinguished across profiles.
- Added read-only previews for templates belonging to inactive profiles.
Changed:
- Improved Text Builder state handling so template selections remain tied to their owning profile.
- Improved profile-switch handling while the Text Builder is open.
- Improved the Unlock Mode placeholder appearance with clearer neutral frame previews.
- Improved the visual distinction between enabled and disabled frames while editing.
Fixed:
- Fixed stale Text Builder selections and template content after switching, copying, or resetting profiles.
- Fixed inactive-profile templates being treated as editable templates of the current profile.
- Fixed disabled frames disappearing completely in Unlock Mode, preventing them from being selected and re-enabled.
- Fixed disabled frames remaining visible during normal gameplay after being turned off in the editor.
- Fixed pooled or inactive frames being shown again by later unit events such as target changes.
- Fixed Target of Target frames reappearing after being disabled.
- Fixed Unlock Mode placeholders showing misleading live or configured bar colors.
- Fixed non-selected Unlock Mode frames displaying fragmented Health, Power, or Class Power bars instead of a neutral placeholder.
- Improved the separation between normal runtime visibility, Unlock Mode previews, and the GUI test environment.