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FishFry - Fishing Forever

The ULTIMATE fishing tool for Forever. One Button Fishing! Double right click to cast, sound helper, easy lure application, logs and every feature you ever wanted. Compact HUD for guides, routes, milestones, tackle box, zone info, and fish cooking.
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FishFry-1.7.2 - Gamepad Support Phase 1 and Keybind Performance Improvements

File nameFishFry-1.7.2-16001.zip
Uploader
GildedVellumGildedVellum
Uploaded
Nov 10, 2026
Downloads
22.8K
Size
2.1 MB
Flavors
Forever
File ID
9543687
Type
R
Release
Supported game versions
  • 1.60.1

What's new

FishFry Forever 1.7.2 - Gamepad Support Phase 1 and Keybind Performance Improvements

More gamepad support is already built but not complete/tested. This has been the biggest hurdle of the project but it is going well! Read pinned comment in the Comments section for more gamepad support information.

Contextual Fishing

  • Added separate Keyboard/Mouse and Gamepad contextual bindings, each with independent configuration and input validation.
  • Added gamepad button combinations supporting LT, RT, and LT+RT with face buttons.
  • Added contextual gamepad binding support outside Blizzard's native Gamepad UI, where physical trigger states are available.
  • Improved temporary binding ownership and restoration when switching controller layers or unequipping a fishing pole.

Native Gamepad HUD

  • Added Fishing icon integration with Blizzard's native gamepad action bars.
  • Corrected Fishing icon placement, sizing, and alignment within the assigned controller slot.
  • Fishing icon visibility no longer depends on the assigned trigger layer being actively selected.

Input Safety

  • Disabled keyboard/mouse contextual Fishing and double-right-click Fishing while native Gamepad UI is active.
  • Updated binding descriptions to explain input-mode restrictions.
  • Added warnings and clearing controls for permanent controller bindings that could interfere with native actions.

Performance

  • Reduced unnecessary Guide and inventory refreshes after HUD actions.
  • Improved lure and consumable verification to avoid redundant inventory scans.

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