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DFL Hunter

Hunter UI for WoW Forever: full UI replacement with pet feeding, Bow Me ranged guide, beast guide, unit frame settings, leveling guide with waypoint arrow, rare scanner.
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Description

DFL Hunter

Hunter UI for WoW Forever. A full UI replacement for hunters: a top bar, unit frames, action bars, pet care, a quest list, a leveling guide, a beast guide for taming, and Bow Me for your ranged weapons. Everything is movable.

Beta (0.6.5). Built and tested on the Forever client only. Expect rough edges and please report them in the comments.

Watch the full guide

DFL Hunter Full Guide on YouTube

Install

Unzip into your Forever Interface\AddOns folder. New files, so fully exit and restart World of Warcraft once.

New in 0.6.5

  • First-time setup: pick Full UI, Hunter tools only, or your own mix of 15 features, and see how it sits on your screen. Your UI scale only changes if you choose. Existing players are not asked; open it any time with /dfl setup.
  • Modules page: switch any part of DFL Hunter on or off. A part that is off does not load and Blizzard's own frame comes back.
  • Fits your screen: a fresh install places every frame for your resolution, from 1366 x 768 to 4K and ultrawide. Your saved layout is kept.
  • Target and focus cast bars: gold means you can interrupt, grey with "can't interrupt" means you can't.
  • Spawn shot: Arcane Shot fires first to tag, then your pet goes in. Skips corpses, friendlies and mobs another group already tagged; fires once per press.
  • Scroll bars on every list, longer lists, offline party members marked, raid leader controls back, one mail icon, full-strength beast pictures, non-English clients recognise beasts, food and macros, and a long list of fixes. See the changelog.

Features

Top bar, chat and meter

  • One full-width top bar: zone and coordinates, level and XP, XP per hour, FPS and latency, durability, bags, arrows, pet food, tracking, clock, with Blizzard's menu and the DFL launcher docked in it.
  • Chat with Loot, Whispers and Guild tabs; group loot rolls still show in General.
  • A damage meter on the client's own meter, with a breakdown on hover.

Unit frames and pet bar

  • Player, target, target of target, pet, focus, party and raid frames in class colours, with the level on the bar and one text style.
  • One-click feeding: drag a food onto the feed button once, then one click feeds your pet.
  • Auto Shot timer with the stand-still window, and a hunter sheet docked beside your character window.

Spawn shot

  • The spawn button holds the exact name of the mob you want. Spam it on a crowded spawn: the first press after it appears targets it, sends your pet and lands an Arcane Shot. Alt-click a kill quest to arm it.

Quests and leveling

  • A quest list grouped by zone, with headers that stay collapsed.
  • Leveling guide from 1 to 30 with step cards, a mini route on screen, a waypoint arrow, and map pins joined by a route line.
  • Auto accept and turn in (hold Shift to do it by hand).

Beast guide

  • My Pet: skills and ranks, and which beasts teach the next rank, as links.
  • Find a Pet: over four hundred beasts with search, filters and a 3D model you can turn.
  • Families, and Rares Near Me with Track on Map.
  • Rare scanner: a sound and an alert; one click targets the rare and puts a skull on it.

Macros and settings

  • Ready-made hunter macros: Open fire, Mend pet, Feign then trap, Wing Clip and back off, Sting on mouseover, Call or Revive pet. Click one and drop it on your bar.
  • Every frame moves in Edit Mode (/dfl move), and everything lives in one settings book (/dfl).

Commands

/dfl settings · /dfl move move frames · /dfl guide leveling guide · /beasts beast guide · /dfl spawn <mob> arm the spawn button · /dfl reset put frames back

The DFL family

DFL Hunter works with the DFL Dungeon Journal (every boss, drop and route) and the DFL Profession Journal (every profession, levelled step by step). They are growing into one complete DFL package.

Art disclosure

The journal art and the wordmarks were generated with AI image tools. The creature pictures are rendered from the game's own models inside the client. Beast display ids come from cmangos classic-db; pet skill facts are cited from Petopia and checked on Wowhead Classic; ranged weapon data is researched from Wowhead and warcraft.wiki.gg and checked against the client's own item data.

License

GPL-3.0. Licences and data sources are in LICENSE.txt, Licenses and CREDITS.txt.

DFL Hunter Team

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