v1.7.4
What's new
Cinematic
v1.7.4 (2026-10-13)
Full Changelog Previous Releases
- Raid frames and battlegrounds sections, VFX grid, page switches, and more
- Standard Frames in sections (unit frames, combat, action bars, interface,
raid frames, battlegrounds). Raid frames: players, pets, role icons,
names, group titles, buffs, debuffs and the Raid Frame Manager, with the
target outline fading too; flag carriers, Always on. - Place columns can have defaults: raid frames up in BGs and instances.
- Visual Effects: a "Turn off in" grid (places, Combat, outside camera
modes) replaces the situation boxes; Fade the UI off now shows them over
the normal UI (VFX Only), "Enabled outside of CineMode" removed. - Camera Modes grid: BGs & Arenas apart from Instances.
- A master switch on each page (Let CineMode handle ...), greying the page.
- Chat: group members joining and leaving; Mouseover: group joins/leaves.
- Turn off in: Moving; debuff peeks can last until the debuffs are gone.
- No wait after leaving a place, switching back on or changing Turn off in.
- Keybinds: peek and fly-by removed, tele camera added; the duplicate
"Stay in CineMode in combat" removed; /cine debug group. - Standing still waits 60 sec by default.
Co-Authored-By: Claude Opus 5.5 noreply@anthropic.com
- Standard Frames in sections (unit frames, combat, action bars, interface,
- Cooldown Manager: ticked spells fade back in over half a second
Fading out as they're cast stays at a quarter.
Co-Authored-By: Claude Opus 5.5 noreply@anthropic.com
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