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BetterMacroDesigner

Build macros in a few clicks with spell ranks, friendly/enemy conditions, class defaults, batch setup, and easy action-bar placement.
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BetterMacros-0.9.0-CurseForge.zip

File nameBetterMacros-0.9.0-CurseForge.zip
Uploader
R1thmR1thm
Uploaded
Oct 14, 2026
Downloads
10
Size
51.9 KB
Flavors
Forever
File ID
9173863
Type
R
Release
Supported game versions
  • 1.60.1

What's new

BetterMacroDesigner 0.9.0 - Weapon Upgrades and Group Weapon Setup

Upgrade your leveling weapons without editing every macro individually.

New: Upgrade Weapons

  • Open Upgrade Weapons from the main window, Items & Weapons, or /bm weapons.
  • Choose an old weapon from your saved macros, then select its replacement from inventory or enter an item name, link, or ID.
  • Review the matching macros and uncheck any you want to keep unchanged.
  • Update all checked macros together. Existing action-bar macro buttons continue using the updated macros, so you do not need to place them on your bars again.
  • Matches the specific item and hand. Upgrade your two-hander, one-hander, or shield separately while preserving other equipment and spell settings.
  • Uses character macros by default, with an option to include account-wide macros.

New: Group Weapon Setup

  • Quick Setup now includes Weapons for Checked Spells.
  • Choose a weapon setup once and apply it to a whole group of spells.
  • Set your regular attacks to equip your two-hander, then configure Shield Bash separately with a one-hander and shield.
  • Applying group weapons replaces both hand actions for the checked spells, preserving their ranks, targeting, item uses, and other options.
  • Closing the weapon editor without applying leaves the group unchanged.

Reliability

  • Checks macro lengths, equipment compatibility when known, and changed macros before applying upgrades. Updates are unavailable during combat.
  • Stops if a save fails and lets you review the remaining changes again.
  • Preserves unrelated unsaved edits in the current Builder draft.

Notes

  • Bulk upgrades include macros that can reopen in Builder. Custom equipment macros in Edit Text may need manual updates.
  • Weapon swaps can trigger a cooldown; casting may require another press.
  • 156 automated tests pass. Live Forever UI and equipment behavior still need in-game verification.

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