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BattleGroundEnemiesClassic

A enemy display for battlegrounds

BattleGroundEnemies

A enemy display for battlegrounds

An Addon to show you all enemies in a battleground. https://www.curseforge.com/wow/addons/battlegroundenemies

Classic Era 1.15.9 fork

This fork fixes several bugs that broke the addon entirely on WoW Classic Era 1.15.9. Fixed:

  • .toc reporting as out of dateInterface-Classic was stuck at 11505, four patches behind the 11509 client. (BattleGroundEnemies.toc)
  • Addon failed to load at allC_PvP and C_Map are nil on Classic Era, but were indexed unconditionally at file-load time (local IsInBrawl = C_PvP.IsInBrawl, local GetBestMapForUnit = C_Map.GetBestMapForUnit, etc.), throwing a Lua error before the addon's slash command or any event handlers could register. (Main.lua, PlayerButton.lua)
  • Options panel failed to open (values expected table, got 'nil') — the Blizzard global DebuffTypeColor doesn't exist on Classic Era; a top-level pairs(DebuffTypeColor) loop aborted Data.lua partway through, silently leaving every table defined further down the file (including Data.HorizontalDirections/Data.VerticalDirections, used by the options UI) unset. (Data.lua)
  • Auras/debuffs didn't render in battlegroundsCompactAuraTemplate, a Retail-only XML template, doesn't exist on Classic Era, so creating aura buttons threw immediately. Aura buttons are now built manually (icon/count/cooldown) when the template isn't available. (Modules/Auras.lua)
  • Aura stack-count text errors (Font not set, bad Mixin/SetFont arguments) — follow-on errors from the manual aura button fallback above; the stack-count font string now gets a real font and size applied. (Modules/Auras.lua)
  • Debuff border coloring crash (attempt to index global 'DebuffTypeColor') — same missing DebuffTypeColor global as above, this time used directly to color debuff borders; added a local fallback color table matching Blizzard's Retail defaults. (Modules/Auras.lua)

The BattleGroundEnemiesClassic Team

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