AppelSwingsForever

Melee, ranged and enemy swing timers with a matching castbar, power bar and range check, styled your way.
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AppelSwingsForever-1.7.4

File nameAppelSwingsForever-1.7.4.zip
Uploader
AppelpajAppelpaj
Uploaded
Oct 20, 2026
Downloads
914
Size
340.8 KB
Flavors
Forever
File ID
9272175
Type
R
Release
Supported game versions
  • 1.60.1

What's new

AppelSwingsForever 1.7.4

Smoother bars
- All swing bars (ranged, melee, and enemy) now move smoothly at high frame rates. (Using a solid bar texture helps too.)

- The Auto Shot cold start and both phases of Bouk's style glide evenly
  instead of stepping unevenly.

More accurate ranged bar
- Jumping now counts as moving, until you land. The bar no longer shows a
  shot coming while you're in the air.
- Moving during the cold start empties the bar instead of letting it run to
  full with no shot coming.
- Spamming !Auto Shot: a failed press just before the windup delays the
  server's next try by half a second. The bar now accounts for it.
- Moving in the last moment before a shot no longer counts as cancelling it
  (the shot still fires, and now the bar knows).
- Stopping just before a try now counts as in time when it is.
- Quick Shots no longer shortens the windup twice when the game already
  reports the faster reload.
- Fixed the bar jumping half a second after a press that went through.
- After a kill, switching Auto Shot on for the next target now starts with
  a proper cold start instead of a full bar.
- The ranged bar no longer goes idle when a kill ends combat while Auto Shot
  is still on: it shows the reload finishing and its windup.

Start at 100%
- The first shot from a resting bar now fills from your press and lands
  on the shot, instead of starting late and never finishing.
- Bouk's style: a resting bar no longer flickers when you switch Auto Shot
  on, and no longer jumps back when it goes to rest.

Timer
- While you're held at the Auto Shot line (moving, or in melee range), the
  timer shows your windup instead of jumping with every failed try.

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