AppelSwingsForever-1.7.4
What's new
AppelSwingsForever 1.7.4
Smoother bars
- All swing bars (ranged, melee, and enemy) now move smoothly at high frame rates. (Using a solid bar texture helps too.)
- The Auto Shot cold start and both phases of Bouk's style glide evenly
instead of stepping unevenly.
More accurate ranged bar
- Jumping now counts as moving, until you land. The bar no longer shows a
shot coming while you're in the air.
- Moving during the cold start empties the bar instead of letting it run to
full with no shot coming.
- Spamming !Auto Shot: a failed press just before the windup delays the
server's next try by half a second. The bar now accounts for it.
- Moving in the last moment before a shot no longer counts as cancelling it
(the shot still fires, and now the bar knows).
- Stopping just before a try now counts as in time when it is.
- Quick Shots no longer shortens the windup twice when the game already
reports the faster reload.
- Fixed the bar jumping half a second after a press that went through.
- After a kill, switching Auto Shot on for the next target now starts with
a proper cold start instead of a full bar.
- The ranged bar no longer goes idle when a kill ends combat while Auto Shot
is still on: it shows the reload finishing and its windup.
Start at 100%
- The first shot from a resting bar now fills from your press and lands
on the shot, instead of starting late and never finishing.
- Bouk's style: a resting bar no longer flickers when you switch Auto Shot
on, and no longer jumps back when it goes to rest.
Timer
- While you're held at the Auto Shot line (moving, or in melee range), the
timer shows your windup instead of jumping with every failed try.
This mod has no additional files

