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An easier better gear manager like the equipment manager in retail 8.x
It provides a gear manager similar to retail wow.
· Add / delete / modify gear outfit.
· Add a bar to put on gears of an outfit or take off all gears.
· Add a menu contains all equipable gears in bags for current slot, clicking to put on or off or ignore this slot in current edited outfit. U can call it by clicking key-ALT.
· The bar has three appearance: char only, texture only, both char and texture.
· More icon will be added later.
Thanks for Hubbotu's ruRU translation.
I ran into a new issue as well now that I'm a Jewelcrafter.
I have two different sets for PVE and PVP that use the Jewelcrafter specific gems in different slots, in this case my PVE set has a JC gem in the legs, and my PVP set has the JC gem in the helm. You can only have 1 of these gems equipped at any given point in time.
When I try swapping from my PVE to PVP set, it does not swap my helmet probably because it tries to swap it first and the same gem is already in my leg armor.
It's a problem now in BC Classic although sort of niche, and in Wrath I think it will be a bigger problem because there are a lot of people that are swapping to Jewelcrafting and might run into this. Thank you
Spelling correction:
[10:23:06] There are more than 120 macors.[alaGearMan] won't create macro of set switch.
macors should be macros
有一个问题,切换套装后,显示头盔、披风会关闭,但是我想开着,哪里设置?
Great addon! It's pretty much the same as the equipment manager introduced in WoTLK and hence it is very easy to use. It seems that Show/Hide outfit info in tooltip does not work though.
你好,反馈一个BUG。
我发现alaGearMan插件可以正常一键装备主副手ID完全一样+附魔一样的武器(如两把高阶督军斧头+十字军)。
但是在战斗状态的话就该功能有故障,同名同附魔武器战斗状态下只能正常装备主手武器而不能装备副手,而非同名武器在战斗状态下没问题。。。
这个正常切换同ID同附魔武器的功能如果能在战斗状态实现的话就太强力了,期待能够修正。
跟NDUI会冲突报错:
9x NDui\Core\Functions.lua:1653: attempt to call method 'IsForbidden' (a nil value)
[string "@NDui\Core\Functions.lua"]:1653: in main chunk
Locals:
_ = "NDui"
ns = <table> {
1 = <table> {
}
2 = <table> {
}
3 = <table> {
}
4 = <table> {
}
}
B = <table> {
AddTooltip = <function> defined @NDui\Core\Functions.lua:419
ReskinFilterButton = <function> defined @NDui\Core\Functions.lua:979
SetGradient = <function> defined @NDui\Core\Functions.lua:441
ReskinDropDown = <function> defined @NDui\Core\Functions.lua:866
GetNPCID = <function> defined @NDui\Core\Functions.lua:100
ReskinGarrisonPortrait = <function> defined @NDui\Core\Functions.lua:1190
CreateSD = <function> defined @NDui\Core\Functions.lua:474
ScanTip = NDui_ScanTooltip {
}
CopyTable = <function> defined @NDui\Core\Functions.lua:106
CreateBD = <function> defined @NDui\Core\Functions.lua:506
ReskinNavBar = <function> defined @NDui\Core\Functions.lua:988
CreateGradient = <function> defined @NDui\Core\Functions.lua:514
ReskinMinMax = <function> defined @NDui\Core\Functions.lua:1135
PixelIcon = <function> defined @NDui\Core\Functions.lua:564
CreateColorSwatch = <function> defined @NDui\Core\Functions.lua:1501
CreateWatermark = <function> defined @NDui\Core\Functions.lua:622
CreateGear = <function> defined @NDui\Core\Functions.lua:594
Reskin = <function> defined @NDui\Core\Functions.lua:748
ResetTabAnchor = <function> defined @NDui\Core\Functions.lua:812
UnitColor = <function> defined @NDui\Core\Functions.lua:145
Dummy = <function> defined @NDui\Core\Functions.lua:242
CreateSlider = <function> defined @NDui\Core\Functions.lua:1541
RegisterEvent = <function> defined @NDui\Init.lua:28
ReskinInput = <function> defined @NDui\Core\Functions.lua:929
HelpInfoAcknowledge = <function> defined @NDui\Core\Functions.lua:322
ShowHelpTip = <function> defined @NDui\Core\Functions.lua:336
ReskinCheck = <function> defined @NDui\Core\Functions.lua:1014
ReskinTab = <function> defined @NDui\Core\Functions.lua:795
ReskinMenuButton = <function> defined @NDui\Core\Functions.lua:785
GetModule = <function> defined @NDui\Init.lua:66
ReskinIcon = <function> defined @NDui\Core\Functions.lua:557
CooldownOnUpdate = <function> defined @NDui\Core\Functions.lua:83
ReskinRotationButtons = <function> defined @NDui\Core\Functions.lua:1259
GetItemLevel = <function> defined @NDui\Core\Functions.lua:194
CreateHelpInfo = <function> defined @NDui\Core\Functions.lua:607
ReskinPortraitFrame = <function> defined @NDui\Core\Functions.lua:1160
FormatTimeRaw = <function> defined @NDui\Core\Functions.lua:69
CreateEditBox = <function> defined @NDui\Core\Functions.lua:1366
CreateCheckBox = <function> defined @NDui\Core\Functions.lua:1353
HideOption = <function> defined @NDui\Core\Functions.lua:259
SetBD = <function> defined @NDui\Core\Functions.lua:544
EasyMenu = NDui_EasyMenu {
}
SetBorderColor = <function> defined @NDui\Core\Functions.lua:498
ClassColor = <function> defined @NDui\Core\Functions.lua:139
CreateButton = <function> defined @NDui\Core\Functions.lua:1340
ReskinRole = <function> defined @NDui\Core\Functions.lua:1307
GetRoleTexCoord = <function> defined @NDui\Core\Functions.lua:1289
ReskinScroll = <function> defined @NDui\Core\Functions.lua:841
HideHelpTip = <function> defined @NDui\Core\Functions.lua:364
AuraIcon = <function> defined @NDui\Core\Functions.lua:586
StyleSearchButton = <function> defi
In reply to kokpk:
问题解决了亲
Love this! So much cleaner than outfitter. I am testing in 2.5.1 PTR. Its working except you are causing a conflict with ElvUI.
I will post the errors that are being reported and hope this can be resolved. Because I do think you are onto something here :)
alaGearMan Elv error (github.com)
In reply to realnoobtaco:
hey bro. it is solved
In reply to alexqu0822:
Awesome!!!! Looks good and no errors!!
Thanks!!
Is it possible to use this addon to place a gearset in the bank, and withdraw it from the bank to bags?
I know that if you have the bank open it will equip the set form bank but it places the current set you'r wearing in the bank then.
Thank you for the addon. With AQ coming in the near future, I'm likely going to be adding several more outfits, and I was wondering if there's any possibility to allow the quick bar to break across multiple rows (for example,three buttons on one row, and three more on a second) rather than just be one long bar? Thanks!
In reply to Zupe00:
Yes
Using the newest file
/AGM 6 will make it multiple lines and 6 buttons on one line.
/AGM 1 will make it vertically.
Thanks, this is my favourite outfit addon :)
Just wondering, is there a way to resize the quick change bar? I'm running a high resolution, and the bar is tiny.on my screen.
In reply to atlings:
yes!
Mouse on it, press Ctrl and mouse wheel
The text will auto resize after reload or relogin.
Command:
/run alaGearManSV.quickSize = 18
Its default size is 18x18.
hi. how do you hide the quickbar?
thanks.
In reply to nshawmc:
Open the character frame ( pressing 'C' by default )
Click the icon in the topright to open the frame listing all outfit.
Click the cog wheel on the ropright of the frame and you will see it =)
In reply to alexqu0822:
thanks HIDE BUTTONS option i didnt even notice it.
great!
Is there a way to remove the bar? I am using the macros instead. Great addon. Thank you.
Hey there,
Would be great if there is visual highlight on the currently equipped gear, not only text notification. For example current yellow highlightning on mouseover is perfect, it need just to stay permanently until you change with different gear. Then the newly selected gear will be highlighted in Yellow.
https://imgur.com/TJr0OJz
Another good option would be to have function to remove smaller shortcut menu showed with 1,2,3,T on your screenshot. Currently there is no option to remove it. Some people like the active screen to be clear as much as possible and would be great only to switch gear from Character Frame Menu.