Description
After the previous tenant moves out, the rent system often breaks and shows a rent of 2–4. This mod fixes that broken rent calculation.
Root cause
When a tenant moves out, the game re-evaluates the unit while it isn't loaded, and falls back to 1 tile. That caps the maximum rent at a single-digit number.
First-install behavior
If you already have this issue, after installing the mod you still need to visit the lot once on your first launch. Right after you load in, the mod batch-repairs every vacant/broken unit in the whole building and shows a notification in the top-right corner. (Enabled by default on first install.)
Console commands
| Command | Effect |
|---|---|
rentfix.refresh [zone_id] |
Recompute the true rent cap while you're on the lot |
rentfix.autofix [on/off] |
Toggle auto-fix (no argument = show current status) |
rentfix.list |
List rental units (zone_id / rent / tile count / tenant / data availability) |
rentfix.maxrent <zone_id> <value> |
Manually set the maximum rent |
rentfix.rent <zone_id> <value> |
Manually set the daily rent |

