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Z's Chunk Loader

Keeps distant Palworld bases loaded and active so their Pals, storage containers and automation remain available without requiring players to visit each base after a restart.
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ZsChunkLoader-1.0.0.zip

File nameZsChunkLoader-1.0.0.zip
Uploader
ItsZiliyaItsZiliya
Uploaded
Aug 4, 2026
Downloads
32
Size
9.0 KB
File ID
8573751
Type
R
Release
Supported game versions
  • 1.0.1

What's new

Z’s Chunk Loader 1.0.0

Initial Public Beta Release

  • Discovers Palworld base camps after the world finishes loading.

  • Requests cold base cells to load without requiring players to visit every base.

  • Keeps selected world-partition cells around each base resident.

  • Enables loaded Palboxes’ native MainGrid streaming sources.

  • Reduces distance-based base simulation throttling.

  • Helps distant Pals, storage containers and base automation remain available.

  • Improves compatibility with Universal Base Storage.

  • Includes configurable loading limits, base padding, tick timing and maintenance intervals.

  • Uses fair cell allocation so one large base does not consume the entire loading limit.

  • Uses one initial discovery pass and cached maintenance to avoid repeated global Unreal object scans.

  • Does not expand building boundaries or change base ownership.

  • Stores no custom base or inventory data in the savegame.

Known Limitations

  • Cold bases may take several seconds to become available after server startup.

  • Keeping distant bases active can increase server CPU and memory usage.

  • Worlds with many bases or enlarged base-radius settings require broader testing.

  • Compatibility with other chunk loaders and remote-base simulation mods is not guaranteed.

  • Multiplayer servers with many simultaneous players require further beta testing.

This mod has no additional files