Description
Better Gliders speeds up every glider in the game and removes its stamina cost, without flattening every tier to the same number. A basic Glider is still slower than a Legendary Glider — it just ends up roughly twice as fast as its own vanilla self, preserving the normal progression between tiers.
This is a pure configuration mod: it changes the default speed and stamina-cost values each glider is built with. It does not add any new scripts, background processes, or custom UI.
Features
- Glide speed roughly doubled for every glider in the game, scaled per tier so faster/rarer gliders stay faster/rarer than basic ones.
- Unlimited glide stamina — glide as long as you want without running out.
- No gameplay systems changed beyond glide speed and glide stamina cost — crafting costs, unlock requirements, and everything else stays vanilla.
What's Included
| Glider |
Vanilla Speed (tooltip) |
New Speed (engine value) |
| Normal Parachute |
50 |
1000 |
| Mega Glider |
65 |
1300 |
| Giga Glider |
80 |
1600 |
| Hyper Glider |
100 |
2000 |
| Legendary-tier Glider |
~120 (estimated) |
2400 |
| Eagle-partner Glider (all 5 tiers) |
not published |
2000 – 4000 |
| Flying Manta Glider, incl. Thunder variant (all 5 tiers each) |
not published |
2000 – 4000 |
| Negative Octopus Glider, incl. Neutral variant (all 5 tiers each) |
not published |
2000 – 4000 |
| Wind Chimes Glider, incl. Ice variant (all 5 tiers each) |
not published |
2000 – 4000 |
| PvP Manta Glider |
not published |
3000 |
The main craftable line (Normal Parachute → Legendary) is based on real, confirmed in-game tooltip values, doubled. The Pal-partner-skill reward gliders (Eagle, Flying Manta, Negative Octopus, Wind Chimes, PvP Manta) don't have published vanilla stats anywhere we could find, so those are a best-effort estimate, deliberately pitched faster than the craftable line since they're rarer reward items.
Stamina cost is set to 0 for every glider listed above, regardless of tier.
Requirements
- PalSchema (required) — this mod is a PalSchema config, not a standalone mod. You must have PalSchema installed for this to do anything.
- PalSchema itself requires a Palworld-compatible UE4SS build. If PalSchema fails to load, that's almost always the cause — see PalSchema's own installation instructions.
Installation
- Install PalSchema first if you haven't already, following its own setup instructions.
- Drop the
BetterGliders folder into Mods/PalSchema/mods/.
- Launch the game (or restart your server). No
enabled.txt or extra mods.txt entry is needed for PalSchema sub-mods.
Dedicated Server
Install this on the server, not just your own client. Glide speed is a movement value that the server is authoritative over — a client-only install can cause your client to feel faster locally while the server keeps correcting your position back to vanilla speed, which shows up as stutter/rubber-banding rather than a clean speed boost. For the full, correct effect (and for other players to feel it too), the server needs this mod installed.
Stamina removal is more likely to work client-side only, similar to how flying stamina works in our other mods, but this hasn't been specifically tested for gliding in multiplayer — install server-side to be safe.
Known Limitation
These are Blueprint default values — they apply the moment a glider is constructed (equipped/deployed). This should cover normal play immediately, since a glider is re-created each time you use it rather than persisting as a placed object like a chest.
Notes
- Speed values are hand-tuned per tier, not a single flat multiplier applied blindly — see the table above.
- Safe to add to or remove from an existing save.
- No known conflicts with other mods, aside from other mods that also modify the same glider Blueprints'
GliderMaxSpeed/GliderSP (whichever loads last wins).